EaseOutInBounce /

#includecinder/Easing.h

Easing equation for a bounce (exponentially decaying parabolic bounce) ease-out/in, decelerating until halfway, then accelerating. Functor edition. The a parameter controls overshoot, the default producing a 10% overshoot.


Public Member Functions

  • EaseOutInBounce (float a=1.70158f)
  • float
    operator() (float t)