28 namespace cinder {
namespace ip {
ChannelT< float > Channel32f
32-bit floating point image channel
Definition: Channel.h:279
int int channel
Definition: GLee.h:17150
void hdrNormalize(Surface32f *surface)
Definition: Hdr.cpp:31
void getMinMax(const Channel32f &channel, float *resultMin, float *resultMax)
Definition: Hdr.cpp:92
SurfaceT< float > Surface32f
32-bit floating point image
Definition: Surface.h:497