This is the complete list of members for cinder::dx::Texture, including all inherited members.
bind(UINT textureUnit=0) const | cinder::dx::Texture | |
create(int width, int height, Format format=Format()) | cinder::dx::Texture | static |
create(const unsigned char *data, DXGI_FORMAT dataFormat, int width, int height, Format format=Format()) | cinder::dx::Texture | static |
create(const Surface8u &surface, Format format=Format()) | cinder::dx::Texture | static |
create(const Surface32f &surface, Format format=Format()) | cinder::dx::Texture | static |
create(const Channel8u &channel, Format format=Format()) | cinder::dx::Texture | static |
create(const Channel32f &channel, Format format=Format()) | cinder::dx::Texture | static |
create(ImageSourceRef imageSource, Format format=Format()) | cinder::dx::Texture | static |
dataFormatHasAlpha(DXGI_FORMAT dataFormat) | cinder::dx::Texture | static |
dataFormatHasColor(DXGI_FORMAT dataFormat) | cinder::dx::Texture | static |
dataFormatNumChannels(DXGI_FORMAT dataFormat) | cinder::dx::Texture | static |
getAreaTexCoords(const Area &area) const | cinder::dx::Texture | |
getAspectRatio() const | cinder::dx::Texture | |
getBottom() const | cinder::dx::Texture | |
getBounds() const | cinder::dx::Texture | |
getCleanBounds() const | cinder::dx::Texture | |
getCleanHeight() const | cinder::dx::Texture | |
getCleanWidth() const | cinder::dx::Texture | |
getDxShaderResourceView() | cinder::dx::Texture | |
getDxTexture() | cinder::dx::Texture | |
getHeight() const | cinder::dx::Texture | |
getInternalFormat() const | cinder::dx::Texture | |
getLeft() const | cinder::dx::Texture | |
getMaxU() const | cinder::dx::Texture | |
getMaxV() const | cinder::dx::Texture | |
getRight() const | cinder::dx::Texture | |
getSize() const | cinder::dx::Texture | |
getTop() const | cinder::dx::Texture | |
getWidth() const | cinder::dx::Texture | |
hasAlpha() const | cinder::dx::Texture | |
init(int width, int height) | cinder::dx::Texture | protected |
init(const unsigned char *srcData, DXGI_FORMAT srcDataFormat, const Format &format) | cinder::dx::Texture | protected |
init(const float *srcData, DXGI_FORMAT srcDataFormat, const Format &format) | cinder::dx::Texture | protected |
init(ImageSourceRef imageSource, const Format &format) | cinder::dx::Texture | protected |
isFlipped() const | cinder::dx::Texture | |
loadDds(IStreamRef ddsStream, Format format) | cinder::dx::Texture | static |
mCleanHeight | cinder::dx::Texture | mutableprotected |
mCleanWidth | cinder::dx::Texture | mutableprotected |
mDoNotDispose | cinder::dx::Texture | protected |
mDxTexture | cinder::dx::Texture | protected |
mFlipped | cinder::dx::Texture | protected |
mHeight | cinder::dx::Texture | mutableprotected |
mInternalFormat | cinder::dx::Texture | protected |
mMaxU | cinder::dx::Texture | protected |
mMaxV | cinder::dx::Texture | protected |
mSamplerDesc | cinder::dx::Texture | protected |
mSamplerState | cinder::dx::Texture | protected |
mSRV | cinder::dx::Texture | protected |
mWidth | cinder::dx::Texture | mutableprotected |
operator ImageSourceRef() const | cinder::dx::Texture | |
setCleanTexCoords(float maxU, float maxV) | cinder::dx::Texture | |
setDoNotDispose(bool aDoNotDispose=true) | cinder::dx::Texture | |
setFilter(D3D11_FILTER filter) | cinder::dx::Texture | |
setFlipped(bool aFlipped=true) | cinder::dx::Texture | |
setWrap(D3D11_TEXTURE_ADDRESS_MODE wrapS, D3D11_TEXTURE_ADDRESS_MODE wrapT) | cinder::dx::Texture | |
setWrapS(D3D11_TEXTURE_ADDRESS_MODE wrapS) | cinder::dx::Texture | |
setWrapT(D3D11_TEXTURE_ADDRESS_MODE wrapT) | cinder::dx::Texture | |
SurfaceChannelOrderToDataFormatAndType(const SurfaceChannelOrder &sco, DXGI_FORMAT *dataFormat, CinderDxgiChannel *type, bool isSurface32f=false) | cinder::dx::Texture | static |
Texture() | cinder::dx::Texture | protected |
Texture(int width, int height, Format format=Format()) | cinder::dx::Texture | protected |
Texture(const unsigned char *data, DXGI_FORMAT dataFormat, int aWidth, int aHeight, Format format=Format()) | cinder::dx::Texture | protected |
Texture(const Surface8u &surface, Format format=Format()) | cinder::dx::Texture | protected |
Texture(const Surface32f &surface, Format format=Format()) | cinder::dx::Texture | protected |
Texture(const Channel8u &channel, Format format=Format()) | cinder::dx::Texture | protected |
Texture(const Channel32f &channel, Format format=Format()) | cinder::dx::Texture | protected |
Texture(ImageSourceRef imageSource, Format format=Format()) | cinder::dx::Texture | protected |
unbind(UINT textureUnit=0) const | cinder::dx::Texture | |
update(const Surface &surface) | cinder::dx::Texture | |
update(const Surface32f &surface) | cinder::dx::Texture | |
update(const Surface &surface, const Area &area) | cinder::dx::Texture | |
update(const Channel &channel) | cinder::dx::Texture | |
update(const Channel32f &channel) | cinder::dx::Texture | |
update(const Channel8u &channel, const Area &area) | cinder::dx::Texture | |
~Texture() | cinder::dx::Texture |