#include <GlslProg.h>
Public Member Functions | |
GlslProgCompileExc (const std::string &log, GLint aShaderType) throw () | |
virtual const char * | what () const throw () |
cinder::gl::GlslProgCompileExc::GlslProgCompileExc | ( | const std::string & | log, |
GLint | aShaderType | ||
) | |||
throw | ( | ||
) |
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virtual |