22 #include <winapifamily.h>
65 #define GL_VERSION_1_1 1
68 #define GL_ACCUM 0x0100
69 #define GL_LOAD 0x0101
70 #define GL_RETURN 0x0102
71 #define GL_MULT 0x0103
75 #define GL_NEVER 0x0200
76 #define GL_LESS 0x0201
77 #define GL_EQUAL 0x0202
78 #define GL_LEQUAL 0x0203
79 #define GL_GREATER 0x0204
80 #define GL_NOTEQUAL 0x0205
81 #define GL_GEQUAL 0x0206
82 #define GL_ALWAYS 0x0207
85 #define GL_CURRENT_BIT 0x00000001
86 #define GL_POINT_BIT 0x00000002
87 #define GL_LINE_BIT 0x00000004
88 #define GL_POLYGON_BIT 0x00000008
89 #define GL_POLYGON_STIPPLE_BIT 0x00000010
90 #define GL_PIXEL_MODE_BIT 0x00000020
91 #define GL_LIGHTING_BIT 0x00000040
92 #define GL_FOG_BIT 0x00000080
93 #define GL_DEPTH_BUFFER_BIT 0x00000100
94 #define GL_ACCUM_BUFFER_BIT 0x00000200
95 #define GL_STENCIL_BUFFER_BIT 0x00000400
96 #define GL_VIEWPORT_BIT 0x00000800
97 #define GL_TRANSFORM_BIT 0x00001000
98 #define GL_ENABLE_BIT 0x00002000
99 #define GL_COLOR_BUFFER_BIT 0x00004000
100 #define GL_HINT_BIT 0x00008000
101 #define GL_EVAL_BIT 0x00010000
102 #define GL_LIST_BIT 0x00020000
103 #define GL_TEXTURE_BIT 0x00040000
104 #define GL_SCISSOR_BIT 0x00080000
105 #define GL_ALL_ATTRIB_BITS 0x000fffff
108 #define GL_POINTS 0x0000
109 #define GL_LINES 0x0001
110 #define GL_LINE_LOOP 0x0002
111 #define GL_LINE_STRIP 0x0003
112 #define GL_TRIANGLES 0x0004
113 #define GL_TRIANGLE_STRIP 0x0005
114 #define GL_TRIANGLE_FAN 0x0006
115 #define GL_QUADS 0x0007
116 #define GL_QUAD_STRIP 0x0008
117 #define GL_POLYGON 0x0009
122 #define GL_SRC_COLOR 0x0300
123 #define GL_ONE_MINUS_SRC_COLOR 0x0301
124 #define GL_SRC_ALPHA 0x0302
125 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
126 #define GL_DST_ALPHA 0x0304
127 #define GL_ONE_MINUS_DST_ALPHA 0x0305
132 #define GL_DST_COLOR 0x0306
133 #define GL_ONE_MINUS_DST_COLOR 0x0307
134 #define GL_SRC_ALPHA_SATURATE 0x0308
159 #define GL_CLIP_PLANE0 0x3000
160 #define GL_CLIP_PLANE1 0x3001
161 #define GL_CLIP_PLANE2 0x3002
162 #define GL_CLIP_PLANE3 0x3003
163 #define GL_CLIP_PLANE4 0x3004
164 #define GL_CLIP_PLANE5 0x3005
194 #define GL_BYTE 0x1400
195 #define GL_UNSIGNED_BYTE 0x1401
196 #define GL_SHORT 0x1402
197 #define GL_UNSIGNED_SHORT 0x1403
198 #define GL_INT 0x1404
199 #define GL_UNSIGNED_INT 0x1405
200 #define GL_FLOAT 0x1406
201 #define GL_2_BYTES 0x1407
202 #define GL_3_BYTES 0x1408
203 #define GL_4_BYTES 0x1409
204 #define GL_DOUBLE 0x140A
218 #define GL_FRONT_LEFT 0x0400
219 #define GL_FRONT_RIGHT 0x0401
220 #define GL_BACK_LEFT 0x0402
221 #define GL_BACK_RIGHT 0x0403
222 #define GL_FRONT 0x0404
223 #define GL_BACK 0x0405
224 #define GL_LEFT 0x0406
225 #define GL_RIGHT 0x0407
226 #define GL_FRONT_AND_BACK 0x0408
227 #define GL_AUX0 0x0409
228 #define GL_AUX1 0x040A
229 #define GL_AUX2 0x040B
230 #define GL_AUX3 0x040C
301 #define GL_NO_ERROR 0
302 #define GL_INVALID_ENUM 0x0500
303 #define GL_INVALID_VALUE 0x0501
304 #define GL_INVALID_OPERATION 0x0502
305 #define GL_STACK_OVERFLOW 0x0503
306 #define GL_STACK_UNDERFLOW 0x0504
307 #define GL_OUT_OF_MEMORY 0x0505
312 #define GL_3D_COLOR 0x0602
313 #define GL_3D_COLOR_TEXTURE 0x0603
314 #define GL_4D_COLOR_TEXTURE 0x0604
317 #define GL_PASS_THROUGH_TOKEN 0x0700
318 #define GL_POINT_TOKEN 0x0701
319 #define GL_LINE_TOKEN 0x0702
320 #define GL_POLYGON_TOKEN 0x0703
321 #define GL_BITMAP_TOKEN 0x0704
322 #define GL_DRAW_PIXEL_TOKEN 0x0705
323 #define GL_COPY_PIXEL_TOKEN 0x0706
324 #define GL_LINE_RESET_TOKEN 0x0707
328 #define GL_EXP 0x0800
329 #define GL_EXP2 0x0801
342 #define GL_CCW 0x0901
345 #define GL_COEFF 0x0A00
346 #define GL_ORDER 0x0A01
347 #define GL_DOMAIN 0x0A02
370 #define GL_CURRENT_COLOR 0x0B00
371 #define GL_CURRENT_INDEX 0x0B01
372 #define GL_CURRENT_NORMAL 0x0B02
373 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
374 #define GL_CURRENT_RASTER_COLOR 0x0B04
375 #define GL_CURRENT_RASTER_INDEX 0x0B05
376 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
377 #define GL_CURRENT_RASTER_POSITION 0x0B07
378 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
379 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
380 #define GL_POINT_SMOOTH 0x0B10
381 #define GL_POINT_SIZE 0x0B11
382 #define GL_POINT_SIZE_RANGE 0x0B12
383 #define GL_POINT_SIZE_GRANULARITY 0x0B13
384 #define GL_LINE_SMOOTH 0x0B20
385 #define GL_LINE_WIDTH 0x0B21
386 #define GL_LINE_WIDTH_RANGE 0x0B22
387 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
388 #define GL_LINE_STIPPLE 0x0B24
389 #define GL_LINE_STIPPLE_PATTERN 0x0B25
390 #define GL_LINE_STIPPLE_REPEAT 0x0B26
391 #define GL_LIST_MODE 0x0B30
392 #define GL_MAX_LIST_NESTING 0x0B31
393 #define GL_LIST_BASE 0x0B32
394 #define GL_LIST_INDEX 0x0B33
395 #define GL_POLYGON_MODE 0x0B40
396 #define GL_POLYGON_SMOOTH 0x0B41
397 #define GL_POLYGON_STIPPLE 0x0B42
398 #define GL_EDGE_FLAG 0x0B43
399 #define GL_CULL_FACE 0x0B44
400 #define GL_CULL_FACE_MODE 0x0B45
401 #define GL_FRONT_FACE 0x0B46
402 #define GL_LIGHTING 0x0B50
403 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
404 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
405 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
406 #define GL_SHADE_MODEL 0x0B54
407 #define GL_COLOR_MATERIAL_FACE 0x0B55
408 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
409 #define GL_COLOR_MATERIAL 0x0B57
410 #define GL_FOG 0x0B60
411 #define GL_FOG_INDEX 0x0B61
412 #define GL_FOG_DENSITY 0x0B62
413 #define GL_FOG_START 0x0B63
414 #define GL_FOG_END 0x0B64
415 #define GL_FOG_MODE 0x0B65
416 #define GL_FOG_COLOR 0x0B66
417 #define GL_DEPTH_RANGE 0x0B70
418 #define GL_DEPTH_TEST 0x0B71
419 #define GL_DEPTH_WRITEMASK 0x0B72
420 #define GL_DEPTH_CLEAR_VALUE 0x0B73
421 #define GL_DEPTH_FUNC 0x0B74
422 #define GL_ACCUM_CLEAR_VALUE 0x0B80
423 #define GL_STENCIL_TEST 0x0B90
424 #define GL_STENCIL_CLEAR_VALUE 0x0B91
425 #define GL_STENCIL_FUNC 0x0B92
426 #define GL_STENCIL_VALUE_MASK 0x0B93
427 #define GL_STENCIL_FAIL 0x0B94
428 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
429 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
430 #define GL_STENCIL_REF 0x0B97
431 #define GL_STENCIL_WRITEMASK 0x0B98
432 #define GL_MATRIX_MODE 0x0BA0
433 #define GL_NORMALIZE 0x0BA1
434 #define GL_VIEWPORT 0x0BA2
435 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
436 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
437 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
438 #define GL_MODELVIEW_MATRIX 0x0BA6
439 #define GL_PROJECTION_MATRIX 0x0BA7
440 #define GL_TEXTURE_MATRIX 0x0BA8
441 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
442 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
443 #define GL_ALPHA_TEST 0x0BC0
444 #define GL_ALPHA_TEST_FUNC 0x0BC1
445 #define GL_ALPHA_TEST_REF 0x0BC2
446 #define GL_DITHER 0x0BD0
447 #define GL_BLEND_DST 0x0BE0
448 #define GL_BLEND_SRC 0x0BE1
449 #define GL_BLEND 0x0BE2
450 #define GL_LOGIC_OP_MODE 0x0BF0
451 #define GL_INDEX_LOGIC_OP 0x0BF1
452 #define GL_COLOR_LOGIC_OP 0x0BF2
453 #define GL_AUX_BUFFERS 0x0C00
454 #define GL_DRAW_BUFFER 0x0C01
455 #define GL_READ_BUFFER 0x0C02
456 #define GL_SCISSOR_BOX 0x0C10
457 #define GL_SCISSOR_TEST 0x0C11
458 #define GL_INDEX_CLEAR_VALUE 0x0C20
459 #define GL_INDEX_WRITEMASK 0x0C21
460 #define GL_COLOR_CLEAR_VALUE 0x0C22
461 #define GL_COLOR_WRITEMASK 0x0C23
462 #define GL_INDEX_MODE 0x0C30
463 #define GL_RGBA_MODE 0x0C31
464 #define GL_DOUBLEBUFFER 0x0C32
465 #define GL_STEREO 0x0C33
466 #define GL_RENDER_MODE 0x0C40
467 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
468 #define GL_POINT_SMOOTH_HINT 0x0C51
469 #define GL_LINE_SMOOTH_HINT 0x0C52
470 #define GL_POLYGON_SMOOTH_HINT 0x0C53
471 #define GL_FOG_HINT 0x0C54
472 #define GL_TEXTURE_GEN_S 0x0C60
473 #define GL_TEXTURE_GEN_T 0x0C61
474 #define GL_TEXTURE_GEN_R 0x0C62
475 #define GL_TEXTURE_GEN_Q 0x0C63
476 #define GL_PIXEL_MAP_I_TO_I 0x0C70
477 #define GL_PIXEL_MAP_S_TO_S 0x0C71
478 #define GL_PIXEL_MAP_I_TO_R 0x0C72
479 #define GL_PIXEL_MAP_I_TO_G 0x0C73
480 #define GL_PIXEL_MAP_I_TO_B 0x0C74
481 #define GL_PIXEL_MAP_I_TO_A 0x0C75
482 #define GL_PIXEL_MAP_R_TO_R 0x0C76
483 #define GL_PIXEL_MAP_G_TO_G 0x0C77
484 #define GL_PIXEL_MAP_B_TO_B 0x0C78
485 #define GL_PIXEL_MAP_A_TO_A 0x0C79
486 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
487 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
488 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
489 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
490 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
491 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
492 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
493 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
494 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
495 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
496 #define GL_UNPACK_SWAP_BYTES 0x0CF0
497 #define GL_UNPACK_LSB_FIRST 0x0CF1
498 #define GL_UNPACK_ROW_LENGTH 0x0CF2
499 #define GL_UNPACK_SKIP_ROWS 0x0CF3
500 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
501 #define GL_UNPACK_ALIGNMENT 0x0CF5
502 #define GL_PACK_SWAP_BYTES 0x0D00
503 #define GL_PACK_LSB_FIRST 0x0D01
504 #define GL_PACK_ROW_LENGTH 0x0D02
505 #define GL_PACK_SKIP_ROWS 0x0D03
506 #define GL_PACK_SKIP_PIXELS 0x0D04
507 #define GL_PACK_ALIGNMENT 0x0D05
508 #define GL_MAP_COLOR 0x0D10
509 #define GL_MAP_STENCIL 0x0D11
510 #define GL_INDEX_SHIFT 0x0D12
511 #define GL_INDEX_OFFSET 0x0D13
512 #define GL_RED_SCALE 0x0D14
513 #define GL_RED_BIAS 0x0D15
514 #define GL_ZOOM_X 0x0D16
515 #define GL_ZOOM_Y 0x0D17
516 #define GL_GREEN_SCALE 0x0D18
517 #define GL_GREEN_BIAS 0x0D19
518 #define GL_BLUE_SCALE 0x0D1A
519 #define GL_BLUE_BIAS 0x0D1B
520 #define GL_ALPHA_SCALE 0x0D1C
521 #define GL_ALPHA_BIAS 0x0D1D
522 #define GL_DEPTH_SCALE 0x0D1E
523 #define GL_DEPTH_BIAS 0x0D1F
524 #define GL_MAX_EVAL_ORDER 0x0D30
525 #define GL_MAX_LIGHTS 0x0D31
526 #define GL_MAX_CLIP_PLANES 0x0D32
527 #define GL_MAX_TEXTURE_SIZE 0x0D33
528 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
529 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
530 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
531 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
532 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
533 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
534 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
535 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
536 #define GL_SUBPIXEL_BITS 0x0D50
537 #define GL_INDEX_BITS 0x0D51
538 #define GL_RED_BITS 0x0D52
539 #define GL_GREEN_BITS 0x0D53
540 #define GL_BLUE_BITS 0x0D54
541 #define GL_ALPHA_BITS 0x0D55
542 #define GL_DEPTH_BITS 0x0D56
543 #define GL_STENCIL_BITS 0x0D57
544 #define GL_ACCUM_RED_BITS 0x0D58
545 #define GL_ACCUM_GREEN_BITS 0x0D59
546 #define GL_ACCUM_BLUE_BITS 0x0D5A
547 #define GL_ACCUM_ALPHA_BITS 0x0D5B
548 #define GL_NAME_STACK_DEPTH 0x0D70
549 #define GL_AUTO_NORMAL 0x0D80
550 #define GL_MAP1_COLOR_4 0x0D90
551 #define GL_MAP1_INDEX 0x0D91
552 #define GL_MAP1_NORMAL 0x0D92
553 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
554 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
555 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
556 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
557 #define GL_MAP1_VERTEX_3 0x0D97
558 #define GL_MAP1_VERTEX_4 0x0D98
559 #define GL_MAP2_COLOR_4 0x0DB0
560 #define GL_MAP2_INDEX 0x0DB1
561 #define GL_MAP2_NORMAL 0x0DB2
562 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
563 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
564 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
565 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
566 #define GL_MAP2_VERTEX_3 0x0DB7
567 #define GL_MAP2_VERTEX_4 0x0DB8
568 #define GL_MAP1_GRID_DOMAIN 0x0DD0
569 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
570 #define GL_MAP2_GRID_DOMAIN 0x0DD2
571 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
572 #define GL_TEXTURE_1D 0x0DE0
573 #define GL_TEXTURE_2D 0x0DE1
574 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
575 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
576 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
577 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
578 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
609 #define GL_TEXTURE_WIDTH 0x1000
610 #define GL_TEXTURE_HEIGHT 0x1001
611 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
612 #define GL_TEXTURE_BORDER_COLOR 0x1004
613 #define GL_TEXTURE_BORDER 0x1005
624 #define GL_DONT_CARE 0x1100
625 #define GL_FASTEST 0x1101
626 #define GL_NICEST 0x1102
648 #define GL_LIGHT0 0x4000
649 #define GL_LIGHT1 0x4001
650 #define GL_LIGHT2 0x4002
651 #define GL_LIGHT3 0x4003
652 #define GL_LIGHT4 0x4004
653 #define GL_LIGHT5 0x4005
654 #define GL_LIGHT6 0x4006
655 #define GL_LIGHT7 0x4007
658 #define GL_AMBIENT 0x1200
659 #define GL_DIFFUSE 0x1201
660 #define GL_SPECULAR 0x1202
661 #define GL_POSITION 0x1203
662 #define GL_SPOT_DIRECTION 0x1204
663 #define GL_SPOT_EXPONENT 0x1205
664 #define GL_SPOT_CUTOFF 0x1206
665 #define GL_CONSTANT_ATTENUATION 0x1207
666 #define GL_LINEAR_ATTENUATION 0x1208
667 #define GL_QUADRATIC_ATTENUATION 0x1209
686 #define GL_COMPILE 0x1300
687 #define GL_COMPILE_AND_EXECUTE 0x1301
702 #define GL_CLEAR 0x1500
703 #define GL_AND 0x1501
704 #define GL_AND_REVERSE 0x1502
705 #define GL_COPY 0x1503
706 #define GL_AND_INVERTED 0x1504
707 #define GL_NOOP 0x1505
708 #define GL_XOR 0x1506
710 #define GL_NOR 0x1508
711 #define GL_EQUIV 0x1509
712 #define GL_INVERT 0x150A
713 #define GL_OR_REVERSE 0x150B
714 #define GL_COPY_INVERTED 0x150C
715 #define GL_OR_INVERTED 0x150D
716 #define GL_NAND 0x150E
717 #define GL_SET 0x150F
745 #define GL_EMISSION 0x1600
746 #define GL_SHININESS 0x1601
747 #define GL_AMBIENT_AND_DIFFUSE 0x1602
748 #define GL_COLOR_INDEXES 0x1603
754 #define GL_MODELVIEW 0x1700
755 #define GL_PROJECTION 0x1701
756 #define GL_TEXTURE 0x1702
775 #define GL_COLOR 0x1800
776 #define GL_DEPTH 0x1801
777 #define GL_STENCIL 0x1802
780 #define GL_COLOR_INDEX 0x1900
781 #define GL_STENCIL_INDEX 0x1901
782 #define GL_DEPTH_COMPONENT 0x1902
783 #define GL_RED 0x1903
784 #define GL_GREEN 0x1904
785 #define GL_BLUE 0x1905
786 #define GL_ALPHA 0x1906
787 #define GL_RGB 0x1907
788 #define GL_RGBA 0x1908
789 #define GL_LUMINANCE 0x1909
790 #define GL_LUMINANCE_ALPHA 0x190A
835 #define GL_BITMAP 0x1A00
845 #define GL_POINT 0x1B00
846 #define GL_LINE 0x1B01
847 #define GL_FILL 0x1B02
864 #define GL_RENDER 0x1C00
865 #define GL_FEEDBACK 0x1C01
866 #define GL_SELECT 0x1C02
869 #define GL_FLAT 0x1D00
870 #define GL_SMOOTH 0x1D01
885 #define GL_KEEP 0x1E00
886 #define GL_REPLACE 0x1E01
887 #define GL_INCR 0x1E02
888 #define GL_DECR 0x1E03
892 #define GL_VENDOR 0x1F00
893 #define GL_RENDERER 0x1F01
894 #define GL_VERSION 0x1F02
895 #define GL_EXTENSIONS 0x1F03
910 #define GL_MODULATE 0x2100
911 #define GL_DECAL 0x2101
916 #define GL_TEXTURE_ENV_MODE 0x2200
917 #define GL_TEXTURE_ENV_COLOR 0x2201
920 #define GL_TEXTURE_ENV 0x2300
923 #define GL_EYE_LINEAR 0x2400
924 #define GL_OBJECT_LINEAR 0x2401
925 #define GL_SPHERE_MAP 0x2402
928 #define GL_TEXTURE_GEN_MODE 0x2500
929 #define GL_OBJECT_PLANE 0x2501
930 #define GL_EYE_PLANE 0x2502
933 #define GL_NEAREST 0x2600
934 #define GL_LINEAR 0x2601
939 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
940 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
941 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
942 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
945 #define GL_TEXTURE_MAG_FILTER 0x2800
946 #define GL_TEXTURE_MIN_FILTER 0x2801
947 #define GL_TEXTURE_WRAP_S 0x2802
948 #define GL_TEXTURE_WRAP_T 0x2803
959 #define GL_CLAMP 0x2900
960 #define GL_REPEAT 0x2901
969 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
970 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
971 #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
974 #define GL_POLYGON_OFFSET_FACTOR 0x8038
975 #define GL_POLYGON_OFFSET_UNITS 0x2A00
976 #define GL_POLYGON_OFFSET_POINT 0x2A01
977 #define GL_POLYGON_OFFSET_LINE 0x2A02
978 #define GL_POLYGON_OFFSET_FILL 0x8037
981 #define GL_ALPHA4 0x803B
982 #define GL_ALPHA8 0x803C
983 #define GL_ALPHA12 0x803D
984 #define GL_ALPHA16 0x803E
985 #define GL_LUMINANCE4 0x803F
986 #define GL_LUMINANCE8 0x8040
987 #define GL_LUMINANCE12 0x8041
988 #define GL_LUMINANCE16 0x8042
989 #define GL_LUMINANCE4_ALPHA4 0x8043
990 #define GL_LUMINANCE6_ALPHA2 0x8044
991 #define GL_LUMINANCE8_ALPHA8 0x8045
992 #define GL_LUMINANCE12_ALPHA4 0x8046
993 #define GL_LUMINANCE12_ALPHA12 0x8047
994 #define GL_LUMINANCE16_ALPHA16 0x8048
995 #define GL_INTENSITY 0x8049
996 #define GL_INTENSITY4 0x804A
997 #define GL_INTENSITY8 0x804B
998 #define GL_INTENSITY12 0x804C
999 #define GL_INTENSITY16 0x804D
1000 #define GL_R3_G3_B2 0x2A10
1001 #define GL_RGB4 0x804F
1002 #define GL_RGB5 0x8050
1003 #define GL_RGB8 0x8051
1004 #define GL_RGB10 0x8052
1005 #define GL_RGB12 0x8053
1006 #define GL_RGB16 0x8054
1007 #define GL_RGBA2 0x8055
1008 #define GL_RGBA4 0x8056
1009 #define GL_RGB5_A1 0x8057
1010 #define GL_RGBA8 0x8058
1011 #define GL_RGB10_A2 0x8059
1012 #define GL_RGBA12 0x805A
1013 #define GL_RGBA16 0x805B
1014 #define GL_TEXTURE_RED_SIZE 0x805C
1015 #define GL_TEXTURE_GREEN_SIZE 0x805D
1016 #define GL_TEXTURE_BLUE_SIZE 0x805E
1017 #define GL_TEXTURE_ALPHA_SIZE 0x805F
1018 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
1019 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
1020 #define GL_PROXY_TEXTURE_1D 0x8063
1021 #define GL_PROXY_TEXTURE_2D 0x8064
1024 #define GL_TEXTURE_PRIORITY 0x8066
1025 #define GL_TEXTURE_RESIDENT 0x8067
1026 #define GL_TEXTURE_BINDING_1D 0x8068
1027 #define GL_TEXTURE_BINDING_2D 0x8069
1030 #define GL_VERTEX_ARRAY 0x8074
1031 #define GL_NORMAL_ARRAY 0x8075
1032 #define GL_COLOR_ARRAY 0x8076
1033 #define GL_INDEX_ARRAY 0x8077
1034 #define GL_TEXTURE_COORD_ARRAY 0x8078
1035 #define GL_EDGE_FLAG_ARRAY 0x8079
1036 #define GL_VERTEX_ARRAY_SIZE 0x807A
1037 #define GL_VERTEX_ARRAY_TYPE 0x807B
1038 #define GL_VERTEX_ARRAY_STRIDE 0x807C
1039 #define GL_NORMAL_ARRAY_TYPE 0x807E
1040 #define GL_NORMAL_ARRAY_STRIDE 0x807F
1041 #define GL_COLOR_ARRAY_SIZE 0x8081
1042 #define GL_COLOR_ARRAY_TYPE 0x8082
1043 #define GL_COLOR_ARRAY_STRIDE 0x8083
1044 #define GL_INDEX_ARRAY_TYPE 0x8085
1045 #define GL_INDEX_ARRAY_STRIDE 0x8086
1046 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
1047 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
1048 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
1049 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1050 #define GL_VERTEX_ARRAY_POINTER 0x808E
1051 #define GL_NORMAL_ARRAY_POINTER 0x808F
1052 #define GL_COLOR_ARRAY_POINTER 0x8090
1053 #define GL_INDEX_ARRAY_POINTER 0x8091
1054 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
1055 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1056 #define GL_V2F 0x2A20
1057 #define GL_V3F 0x2A21
1058 #define GL_C4UB_V2F 0x2A22
1059 #define GL_C4UB_V3F 0x2A23
1060 #define GL_C3F_V3F 0x2A24
1061 #define GL_N3F_V3F 0x2A25
1062 #define GL_C4F_N3F_V3F 0x2A26
1063 #define GL_T2F_V3F 0x2A27
1064 #define GL_T4F_V4F 0x2A28
1065 #define GL_T2F_C4UB_V3F 0x2A29
1066 #define GL_T2F_C3F_V3F 0x2A2A
1067 #define GL_T2F_N3F_V3F 0x2A2B
1068 #define GL_T2F_C4F_N3F_V3F 0x2A2C
1069 #define GL_T4F_C4F_N3F_V4F 0x2A2D
1072 #define GL_EXT_vertex_array 1
1073 #define GL_EXT_bgra 1
1074 #define GL_EXT_paletted_texture 1
1075 #define GL_WIN_swap_hint 1
1076 #define GL_WIN_draw_range_elements 1
1081 #define GL_VERTEX_ARRAY_EXT 0x8074
1082 #define GL_NORMAL_ARRAY_EXT 0x8075
1083 #define GL_COLOR_ARRAY_EXT 0x8076
1084 #define GL_INDEX_ARRAY_EXT 0x8077
1085 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
1086 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1087 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
1088 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
1089 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
1090 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
1091 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
1092 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
1093 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
1094 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
1095 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
1096 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
1097 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
1098 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1099 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1100 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1101 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
1102 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
1103 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1104 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
1105 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1106 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1107 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
1108 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
1109 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
1110 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1111 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1112 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1113 #define GL_DOUBLE_EXT GL_DOUBLE
1116 #define GL_BGR_EXT 0x80E0
1117 #define GL_BGRA_EXT 0x80E1
1122 #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
1123 #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
1124 #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
1125 #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
1126 #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
1127 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
1128 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
1129 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
1131 #define GL_COLOR_INDEX1_EXT 0x80E2
1132 #define GL_COLOR_INDEX2_EXT 0x80E3
1133 #define GL_COLOR_INDEX4_EXT 0x80E4
1134 #define GL_COLOR_INDEX8_EXT 0x80E5
1135 #define GL_COLOR_INDEX12_EXT 0x80E6
1136 #define GL_COLOR_INDEX16_EXT 0x80E7
1139 #define GL_MAX_ELEMENTS_VERTICES_WIN 0x80E8
1140 #define GL_MAX_ELEMENTS_INDICES_WIN 0x80E9
1143 #define GL_PHONG_WIN 0x80EA
1144 #define GL_PHONG_HINT_WIN 0x80EB
1147 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1150 #define GL_LOGIC_OP GL_INDEX_LOGIC_OP
1151 #define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
1156 #define GL_TEXTURE0 0x84C0
1157 #define GL_TEXTURE1 0x84C1
1158 #define GL_TEXTURE2 0x84C2
1159 #define GL_TEXTURE3 0x84C3
1160 #define GL_TEXTURE4 0x84C4
1161 #define GL_TEXTURE5 0x84C5
1162 #define GL_TEXTURE6 0x84C6
1163 #define GL_TEXTURE7 0x84C7
1164 #define GL_TEXTURE8 0x84C8
1165 #define GL_TEXTURE9 0x84C9
1166 #define GL_TEXTURE10 0x84CA
1167 #define GL_TEXTURE11 0x84CB
1168 #define GL_TEXTURE12 0x84CC
1169 #define GL_TEXTURE13 0x84CD
1170 #define GL_TEXTURE14 0x84CE
1171 #define GL_TEXTURE15 0x84CF
1172 #define GL_TEXTURE16 0x84D0
1173 #define GL_TEXTURE17 0x84D1
1174 #define GL_TEXTURE18 0x84D2
1175 #define GL_TEXTURE19 0x84D3
1176 #define GL_TEXTURE20 0x84D4
1177 #define GL_TEXTURE21 0x84D5
1178 #define GL_TEXTURE22 0x84D6
1179 #define GL_TEXTURE23 0x84D7
1180 #define GL_TEXTURE24 0x84D8
1181 #define GL_TEXTURE25 0x84D9
1182 #define GL_TEXTURE26 0x84DA
1183 #define GL_TEXTURE27 0x84DB
1184 #define GL_TEXTURE28 0x84DC
1185 #define GL_TEXTURE29 0x84DD
1186 #define GL_TEXTURE30 0x84DE
1187 #define GL_TEXTURE31 0x84DF
1188 #define GL_ACTIVE_TEXTURE 0x84E0
1194 WINGDIAPI
void APIENTRY glAlphaFunc (GLenum func, GLclampf
ref);
1196 WINGDIAPI
void APIENTRY glArrayElement (GLint i);
1199 WINGDIAPI
void APIENTRY glBitmap (GLsizei
width, GLsizei
height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap);
1200 WINGDIAPI
void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
1201 WINGDIAPI
void APIENTRY glCallList (GLuint list);
1202 WINGDIAPI
void APIENTRY glCallLists (GLsizei
n, GLenum
type,
const GLvoid *lists);
1207 WINGDIAPI
void APIENTRY glClearIndex (GLfloat
c);
1208 WINGDIAPI
void APIENTRY glClearStencil (GLint
s);
1209 WINGDIAPI
void APIENTRY glClipPlane (GLenum plane,
const GLdouble *
equation);
1211 WINGDIAPI
void APIENTRY glColor3bv (
const GLbyte *
v);
1212 WINGDIAPI
void APIENTRY glColor3d (GLdouble red, GLdouble
green, GLdouble
blue);
1213 WINGDIAPI
void APIENTRY glColor3dv (
const GLdouble *
v);
1215 WINGDIAPI
void APIENTRY glColor3fv (
const GLfloat *
v);
1217 WINGDIAPI
void APIENTRY glColor3iv (
const GLint *
v);
1219 WINGDIAPI
void APIENTRY glColor3sv (
const GLshort *
v);
1221 WINGDIAPI
void APIENTRY glColor3ubv (
const GLubyte *
v);
1223 WINGDIAPI
void APIENTRY glColor3uiv (
const GLuint *
v);
1224 WINGDIAPI
void APIENTRY glColor3us (GLushort red, GLushort
green, GLushort
blue);
1225 WINGDIAPI
void APIENTRY glColor3usv (
const GLushort *
v);
1227 WINGDIAPI
void APIENTRY glColor4bv (
const GLbyte *
v);
1229 WINGDIAPI
void APIENTRY glColor4dv (
const GLdouble *
v);
1231 WINGDIAPI
void APIENTRY glColor4fv (
const GLfloat *
v);
1233 WINGDIAPI
void APIENTRY glColor4iv (
const GLint *
v);
1235 WINGDIAPI
void APIENTRY glColor4sv (
const GLshort *
v);
1237 WINGDIAPI
void APIENTRY glColor4ubv (
const GLubyte *
v);
1239 WINGDIAPI
void APIENTRY glColor4uiv (
const GLuint *
v);
1241 WINGDIAPI
void APIENTRY glColor4usv (
const GLushort *
v);
1251 WINGDIAPI
void APIENTRY glDeleteLists (GLuint list, GLsizei
range);
1253 WINGDIAPI
void APIENTRY glDepthFunc (GLenum func);
1254 WINGDIAPI
void APIENTRY glDepthMask (GLboolean flag);
1257 WINGDIAPI
void APIENTRY glDisableClientState (GLenum array);
1262 WINGDIAPI
void APIENTRY glEdgeFlag (GLboolean flag);
1264 WINGDIAPI
void APIENTRY glEdgeFlagv (
const GLboolean *flag);
1266 WINGDIAPI
void APIENTRY glEnableClientState (GLenum array);
1267 WINGDIAPI
void APIENTRY glEnd (
void);
1268 WINGDIAPI
void APIENTRY glEndList (
void);
1269 WINGDIAPI
void APIENTRY glEvalCoord1d (GLdouble u);
1270 WINGDIAPI
void APIENTRY glEvalCoord1dv (
const GLdouble *u);
1271 WINGDIAPI
void APIENTRY glEvalCoord1f (GLfloat u);
1272 WINGDIAPI
void APIENTRY glEvalCoord1fv (
const GLfloat *u);
1273 WINGDIAPI
void APIENTRY glEvalCoord2d (GLdouble u, GLdouble
v);
1274 WINGDIAPI
void APIENTRY glEvalCoord2dv (
const GLdouble *u);
1275 WINGDIAPI
void APIENTRY glEvalCoord2f (GLfloat u, GLfloat
v);
1276 WINGDIAPI
void APIENTRY glEvalCoord2fv (
const GLfloat *u);
1277 WINGDIAPI
void APIENTRY glEvalMesh1 (GLenum
mode, GLint i1, GLint i2);
1278 WINGDIAPI
void APIENTRY glEvalMesh2 (GLenum
mode, GLint i1, GLint i2, GLint j1, GLint j2);
1279 WINGDIAPI
void APIENTRY glEvalPoint1 (GLint i);
1280 WINGDIAPI
void APIENTRY glEvalPoint2 (GLint i, GLint j);
1282 WINGDIAPI
void APIENTRY glFinish (
void);
1283 WINGDIAPI
void APIENTRY glFlush (
void);
1295 WINGDIAPI GLenum
APIENTRY glGetError (
void);
1300 WINGDIAPI
void APIENTRY glGetMapdv (GLenum
target, GLenum query, GLdouble *
v);
1301 WINGDIAPI
void APIENTRY glGetMapfv (GLenum
target, GLenum query, GLfloat *
v);
1302 WINGDIAPI
void APIENTRY glGetMapiv (GLenum
target, GLenum query, GLint *
v);
1305 WINGDIAPI
void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *
values);
1306 WINGDIAPI
void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *
values);
1307 WINGDIAPI
void APIENTRY glGetPixelMapusv (GLenum map, GLushort *
values);
1309 WINGDIAPI
void APIENTRY glGetPolygonStipple (GLubyte *
mask);
1310 WINGDIAPI
const GLubyte *
APIENTRY glGetString (GLenum
name);
1324 WINGDIAPI
void APIENTRY glIndexd (GLdouble
c);
1325 WINGDIAPI
void APIENTRY glIndexdv (
const GLdouble *
c);
1326 WINGDIAPI
void APIENTRY glIndexf (GLfloat
c);
1327 WINGDIAPI
void APIENTRY glIndexfv (
const GLfloat *
c);
1328 WINGDIAPI
void APIENTRY glIndexi (GLint
c);
1329 WINGDIAPI
void APIENTRY glIndexiv (
const GLint *
c);
1330 WINGDIAPI
void APIENTRY glIndexs (GLshort
c);
1331 WINGDIAPI
void APIENTRY glIndexsv (
const GLshort *
c);
1332 WINGDIAPI
void APIENTRY glIndexub (GLubyte
c);
1333 WINGDIAPI
void APIENTRY glIndexubv (
const GLubyte *
c);
1334 WINGDIAPI
void APIENTRY glInitNames (
void);
1336 WINGDIAPI GLboolean
APIENTRY glIsEnabled (GLenum
cap);
1337 WINGDIAPI GLboolean
APIENTRY glIsList (GLuint list);
1347 WINGDIAPI
void APIENTRY glLineStipple (GLint factor, GLushort pattern);
1349 WINGDIAPI
void APIENTRY glListBase (GLuint base);
1350 WINGDIAPI
void APIENTRY glLoadIdentity (
void);
1351 WINGDIAPI
void APIENTRY glLoadMatrixd (
const GLdouble *
m);
1354 WINGDIAPI
void APIENTRY glLogicOp (GLenum opcode);
1359 WINGDIAPI
void APIENTRY glMapGrid1d (GLint un, GLdouble
u1, GLdouble
u2);
1360 WINGDIAPI
void APIENTRY glMapGrid1f (GLint un, GLfloat
u1, GLfloat
u2);
1361 WINGDIAPI
void APIENTRY glMapGrid2d (GLint un, GLdouble
u1, GLdouble
u2, GLint vn, GLdouble
v1, GLdouble
v2);
1362 WINGDIAPI
void APIENTRY glMapGrid2f (GLint un, GLfloat
u1, GLfloat
u2, GLint vn, GLfloat
v1, GLfloat
v2);
1368 WINGDIAPI
void APIENTRY glMultMatrixd (
const GLdouble *
m);
1370 WINGDIAPI
void APIENTRY glNewList (GLuint list, GLenum
mode);
1371 WINGDIAPI
void APIENTRY glNormal3b (GLbyte
nx, GLbyte
ny, GLbyte
nz);
1372 WINGDIAPI
void APIENTRY glNormal3bv (
const GLbyte *
v);
1373 WINGDIAPI
void APIENTRY glNormal3d (GLdouble
nx, GLdouble
ny, GLdouble
nz);
1374 WINGDIAPI
void APIENTRY glNormal3dv (
const GLdouble *
v);
1375 WINGDIAPI
void APIENTRY glNormal3f (GLfloat
nx, GLfloat
ny, GLfloat
nz);
1376 WINGDIAPI
void APIENTRY glNormal3fv (
const GLfloat *
v);
1377 WINGDIAPI
void APIENTRY glNormal3i (GLint
nx, GLint
ny, GLint
nz);
1378 WINGDIAPI
void APIENTRY glNormal3iv (
const GLint *
v);
1379 WINGDIAPI
void APIENTRY glNormal3s (GLshort
nx, GLshort
ny, GLshort
nz);
1380 WINGDIAPI
void APIENTRY glNormal3sv (
const GLshort *
v);
1383 WINGDIAPI
void APIENTRY glPassThrough (GLfloat token);
1384 WINGDIAPI
void APIENTRY glPixelMapfv (GLenum map, GLsizei mapsize,
const GLfloat *
values);
1385 WINGDIAPI
void APIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize,
const GLuint *
values);
1386 WINGDIAPI
void APIENTRY glPixelMapusv (GLenum map, GLsizei mapsize,
const GLushort *
values);
1391 WINGDIAPI
void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
1394 WINGDIAPI
void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
1395 WINGDIAPI
void APIENTRY glPolygonStipple (
const GLubyte *
mask);
1396 WINGDIAPI
void APIENTRY glPopAttrib (
void);
1397 WINGDIAPI
void APIENTRY glPopClientAttrib (
void);
1398 WINGDIAPI
void APIENTRY glPopMatrix (
void);
1399 WINGDIAPI
void APIENTRY glPopName (
void);
1401 WINGDIAPI
void APIENTRY glPushAttrib (GLbitfield
mask);
1402 WINGDIAPI
void APIENTRY glPushClientAttrib (GLbitfield
mask);
1403 WINGDIAPI
void APIENTRY glPushMatrix (
void);
1405 WINGDIAPI
void APIENTRY glRasterPos2d (GLdouble
x, GLdouble
y);
1406 WINGDIAPI
void APIENTRY glRasterPos2dv (
const GLdouble *
v);
1407 WINGDIAPI
void APIENTRY glRasterPos2f (GLfloat
x, GLfloat
y);
1408 WINGDIAPI
void APIENTRY glRasterPos2fv (
const GLfloat *
v);
1409 WINGDIAPI
void APIENTRY glRasterPos2i (GLint
x, GLint
y);
1410 WINGDIAPI
void APIENTRY glRasterPos2iv (
const GLint *
v);
1411 WINGDIAPI
void APIENTRY glRasterPos2s (GLshort
x, GLshort
y);
1412 WINGDIAPI
void APIENTRY glRasterPos2sv (
const GLshort *
v);
1413 WINGDIAPI
void APIENTRY glRasterPos3d (GLdouble
x, GLdouble
y, GLdouble
z);
1414 WINGDIAPI
void APIENTRY glRasterPos3dv (
const GLdouble *
v);
1415 WINGDIAPI
void APIENTRY glRasterPos3f (GLfloat
x, GLfloat
y, GLfloat
z);
1416 WINGDIAPI
void APIENTRY glRasterPos3fv (
const GLfloat *
v);
1417 WINGDIAPI
void APIENTRY glRasterPos3i (GLint
x, GLint
y, GLint
z);
1418 WINGDIAPI
void APIENTRY glRasterPos3iv (
const GLint *
v);
1419 WINGDIAPI
void APIENTRY glRasterPos3s (GLshort
x, GLshort
y, GLshort
z);
1420 WINGDIAPI
void APIENTRY glRasterPos3sv (
const GLshort *
v);
1421 WINGDIAPI
void APIENTRY glRasterPos4d (GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
1422 WINGDIAPI
void APIENTRY glRasterPos4dv (
const GLdouble *
v);
1423 WINGDIAPI
void APIENTRY glRasterPos4f (GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
1424 WINGDIAPI
void APIENTRY glRasterPos4fv (
const GLfloat *
v);
1425 WINGDIAPI
void APIENTRY glRasterPos4i (GLint
x, GLint
y, GLint
z, GLint
w);
1426 WINGDIAPI
void APIENTRY glRasterPos4iv (
const GLint *
v);
1427 WINGDIAPI
void APIENTRY glRasterPos4s (GLshort
x, GLshort
y, GLshort
z, GLshort
w);
1428 WINGDIAPI
void APIENTRY glRasterPos4sv (
const GLshort *
v);
1431 WINGDIAPI
void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
1432 WINGDIAPI
void APIENTRY glRectdv (
const GLdouble *
v1,
const GLdouble *
v2);
1433 WINGDIAPI
void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
1434 WINGDIAPI
void APIENTRY glRectfv (
const GLfloat *
v1,
const GLfloat *
v2);
1435 WINGDIAPI
void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
1436 WINGDIAPI
void APIENTRY glRectiv (
const GLint *
v1,
const GLint *
v2);
1437 WINGDIAPI
void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
1438 WINGDIAPI
void APIENTRY glRectsv (
const GLshort *
v1,
const GLshort *
v2);
1440 WINGDIAPI
void APIENTRY glRotated (GLdouble
angle, GLdouble
x, GLdouble
y, GLdouble
z);
1442 WINGDIAPI
void APIENTRY glScaled (GLdouble
x, GLdouble
y, GLdouble
z);
1447 WINGDIAPI
void APIENTRY glStencilFunc (GLenum func, GLint
ref, GLuint
mask);
1449 WINGDIAPI
void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
1450 WINGDIAPI
void APIENTRY glTexCoord1d (GLdouble
s);
1451 WINGDIAPI
void APIENTRY glTexCoord1dv (
const GLdouble *
v);
1452 WINGDIAPI
void APIENTRY glTexCoord1f (GLfloat
s);
1453 WINGDIAPI
void APIENTRY glTexCoord1fv (
const GLfloat *
v);
1454 WINGDIAPI
void APIENTRY glTexCoord1i (GLint
s);
1455 WINGDIAPI
void APIENTRY glTexCoord1iv (
const GLint *
v);
1456 WINGDIAPI
void APIENTRY glTexCoord1s (GLshort
s);
1457 WINGDIAPI
void APIENTRY glTexCoord1sv (
const GLshort *
v);
1458 WINGDIAPI
void APIENTRY glTexCoord2d (GLdouble
s, GLdouble
t);
1459 WINGDIAPI
void APIENTRY glTexCoord2dv (
const GLdouble *
v);
1460 WINGDIAPI
void APIENTRY glTexCoord2f (GLfloat
s, GLfloat
t);
1461 WINGDIAPI
void APIENTRY glTexCoord2fv (
const GLfloat *
v);
1462 WINGDIAPI
void APIENTRY glTexCoord2i (GLint
s, GLint
t);
1463 WINGDIAPI
void APIENTRY glTexCoord2iv (
const GLint *
v);
1464 WINGDIAPI
void APIENTRY glTexCoord2s (GLshort
s, GLshort
t);
1465 WINGDIAPI
void APIENTRY glTexCoord2sv (
const GLshort *
v);
1466 WINGDIAPI
void APIENTRY glTexCoord3d (GLdouble
s, GLdouble
t, GLdouble
r);
1467 WINGDIAPI
void APIENTRY glTexCoord3dv (
const GLdouble *
v);
1468 WINGDIAPI
void APIENTRY glTexCoord3f (GLfloat
s, GLfloat
t, GLfloat
r);
1469 WINGDIAPI
void APIENTRY glTexCoord3fv (
const GLfloat *
v);
1470 WINGDIAPI
void APIENTRY glTexCoord3i (GLint
s, GLint
t, GLint
r);
1471 WINGDIAPI
void APIENTRY glTexCoord3iv (
const GLint *
v);
1472 WINGDIAPI
void APIENTRY glTexCoord3s (GLshort
s, GLshort
t, GLshort
r);
1473 WINGDIAPI
void APIENTRY glTexCoord3sv (
const GLshort *
v);
1474 WINGDIAPI
void APIENTRY glTexCoord4d (GLdouble
s, GLdouble
t, GLdouble
r, GLdouble
q);
1475 WINGDIAPI
void APIENTRY glTexCoord4dv (
const GLdouble *
v);
1476 WINGDIAPI
void APIENTRY glTexCoord4f (GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
q);
1477 WINGDIAPI
void APIENTRY glTexCoord4fv (
const GLfloat *
v);
1478 WINGDIAPI
void APIENTRY glTexCoord4i (GLint
s, GLint
t, GLint
r, GLint
q);
1479 WINGDIAPI
void APIENTRY glTexCoord4iv (
const GLint *
v);
1480 WINGDIAPI
void APIENTRY glTexCoord4s (GLshort
s, GLshort
t, GLshort
r, GLshort
q);
1481 WINGDIAPI
void APIENTRY glTexCoord4sv (
const GLshort *
v);
1501 WINGDIAPI
void APIENTRY glTranslated (GLdouble
x, GLdouble
y, GLdouble
z);
1503 WINGDIAPI
void APIENTRY glVertex2d (GLdouble
x, GLdouble
y);
1504 WINGDIAPI
void APIENTRY glVertex2dv (
const GLdouble *
v);
1505 WINGDIAPI
void APIENTRY glVertex2f (GLfloat
x, GLfloat
y);
1506 WINGDIAPI
void APIENTRY glVertex2fv (
const GLfloat *
v);
1507 WINGDIAPI
void APIENTRY glVertex2i (GLint
x, GLint
y);
1508 WINGDIAPI
void APIENTRY glVertex2iv (
const GLint *
v);
1509 WINGDIAPI
void APIENTRY glVertex2s (GLshort
x, GLshort
y);
1510 WINGDIAPI
void APIENTRY glVertex2sv (
const GLshort *
v);
1511 WINGDIAPI
void APIENTRY glVertex3d (GLdouble
x, GLdouble
y, GLdouble
z);
1512 WINGDIAPI
void APIENTRY glVertex3dv (
const GLdouble *
v);
1513 WINGDIAPI
void APIENTRY glVertex3f (GLfloat
x, GLfloat
y, GLfloat
z);
1514 WINGDIAPI
void APIENTRY glVertex3fv (
const GLfloat *
v);
1515 WINGDIAPI
void APIENTRY glVertex3i (GLint
x, GLint
y, GLint
z);
1516 WINGDIAPI
void APIENTRY glVertex3iv (
const GLint *
v);
1517 WINGDIAPI
void APIENTRY glVertex3s (GLshort
x, GLshort
y, GLshort
z);
1518 WINGDIAPI
void APIENTRY glVertex3sv (
const GLshort *
v);
1519 WINGDIAPI
void APIENTRY glVertex4d (GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
1520 WINGDIAPI
void APIENTRY glVertex4dv (
const GLdouble *
v);
1521 WINGDIAPI
void APIENTRY glVertex4f (GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
1522 WINGDIAPI
void APIENTRY glVertex4fv (
const GLfloat *
v);
1523 WINGDIAPI
void APIENTRY glVertex4i (GLint
x, GLint
y, GLint
z, GLint
w);
1524 WINGDIAPI
void APIENTRY glVertex4iv (
const GLint *
v);
1525 WINGDIAPI
void APIENTRY glVertex4s (GLshort
x, GLshort
y, GLshort
z, GLshort
w);
1526 WINGDIAPI
void APIENTRY glVertex4sv (
const GLshort *
v);
1533 typedef void (
APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
1542 typedef void (
APIENTRY * PFNGLARRAYELEMENTARRAYEXTPROC)(GLenum
mode, GLsizei
count,
const GLvoid* pi);
1559 typedef void (
APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)
1561 typedef void (
APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)
1567 #ifndef GL_ARB_texture_rectangle
1568 #define GL_ARB_texture_rectangle 1
1569 #define __GLEE_GL_ARB_texture_rectangle 1
1571 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
1572 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
1573 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
1574 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
GLdouble GLdouble GLdouble r
Definition: GLee.h:1474
GLenum GLint ref
Definition: GLee.h:2241
GLenum GLint GLint y
Definition: GLee.h:987
GLenum mode
Definition: GLee.h:3042
GLclampf green
Definition: GLee.h:951
GLdouble GLdouble GLdouble GLdouble top
Definition: GLee.h:13559
GLint level
Definition: GLee.h:1161
GLuint start
Definition: GLee.h:963
GLfloat GLfloat nz
Definition: GLee.h:8437
GLdouble zFar
Definition: GLee.h:13002
void glTexParameteri(GLenum target, GLenum pname, GLint param)
Definition: gldx.h:1153
GLenum GLenum GLuint texture
Definition: GLee.h:5383
GLdouble GLdouble GLint GLint uorder
Definition: GLee.h:6864
GLdouble GLdouble u2
Definition: GLee.h:6864
GLenum internalFormat
Definition: GLee.h:7149
GLuint coord
Definition: GLee.h:10524
GLenum GLsizei width
Definition: GLee.h:969
unsigned char GLubyte
Definition: gldx.h:53
unsigned short GLushort
Definition: gldx.h:54
GLenum internalformat
Definition: GLee.h:969
GLdouble GLdouble GLint ustride
Definition: GLee.h:6864
GLfloat ny
Definition: GLee.h:8437
const GLuint const GLclampf * priorities
Definition: GLee.h:6276
GLsizei GLsizei GLenum GLenum const GLvoid * data
Definition: GLee.h:1011
GLfloat angle
Definition: GLee.h:13523
void GLvoid
Definition: gldx.h:60
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
Definition: GLee.h:6864
GLenum target
Definition: GLee.h:13607
typedef void(APIENTRYP GLEEPFNGLBLENDCOLORPROC)(GLclampf red
float GLfloat
Definition: gldx.h:56
GLint GLint xoffset
Definition: GLee.h:1167
GLfloat GLfloat v1
Definition: GLee.h:2445
void glScalef(const cinder::Vec3f &v)
Global overloads for OpenGL free functions to allow the use of Cinder types natively.
Definition: gl.h:406
void glBindTexture(GLenum target, GLuint texture)
Definition: gldx.h:1154
unsigned int GLuint
Definition: gldx.h:55
GLdouble u1
Definition: GLee.h:6864
void glLoadMatrixf(const cinder::Matrix44f &m)
Global overloads for OpenGL free functions to allow the use of Cinder types natively.
Definition: gl.h:410
GLsizei stride
Definition: GLee.h:1719
GLclampf GLclampf blue
Definition: GLee.h:951
GLint * first
Definition: GLee.h:1725
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: GLee.h:963
GLenum GLsizei GLsizei height
Definition: GLee.h:1029
GLclampf GLclampf GLclampf alpha
Definition: GLee.h:951
GLdouble GLdouble GLdouble GLdouble q
Definition: GLee.h:1522
void glTranslatef(const cinder::Vec3f &v)
Global overloads for OpenGL free functions to allow the use of Cinder types natively.
Definition: gl.h:405
GLint GLint GLint yoffset
Definition: GLee.h:1167
GLuint buffer
Definition: GLee.h:2065
const GLuint GLboolean * residences
Definition: GLee.h:6246
float GLclampf
Definition: gldx.h:57
GLfloat GLfloat GLfloat v2
Definition: GLee.h:2451
GLenum GLint x
Definition: GLee.h:987
GLsizei range
Definition: GLee.h:7672
void glMultMatrixf(const cinder::Matrix44f &m)
Global overloads for OpenGL free functions to allow the use of Cinder types natively.
Definition: gl.h:409
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: GLee.h:1161
GLuint GLuint GLsizei count
Definition: GLee.h:963
GLenum GLsizei n
Definition: GLee.h:5780
GLenum cap
Definition: GLee.h:10999
GLdouble left
Definition: GLee.h:13559
int GLsizei
Definition: gldx.h:52
GLfloat GLfloat GLfloat GLfloat nx
Definition: GLee.h:8449
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
Definition: GLee.h:6864
const GLdouble * v
Definition: GLee.h:1384
GLdouble GLdouble right
Definition: GLee.h:13559
GLdouble GLdouble z
Definition: GLee.h:1911
GLenum pname
Definition: GLee.h:975
GLsizei const GLfloat * value
Definition: GLee.h:2487
GLuint GLuint end
Definition: GLee.h:963
const GLuint * textures
Definition: GLee.h:6246
GLuint GLuint GLsizei GLenum type
Definition: GLee.h:963
GLenum const GLfloat * params
Definition: GLee.h:975
void glRotatef(float angle, const cinder::Vec3f &v)
Global overloads for OpenGL free functions to allow the use of Cinder types natively.
Definition: gl.h:407
const GLubyte * c
Definition: GLee.h:8491
GLuint const GLchar * name
Definition: GLee.h:2259
double GLclampd
Definition: gldx.h:59
const GLfloat * equation
Definition: GLee.h:15325
int GLint
Definition: gldx.h:51
GLenum GLsizei GLenum format
Definition: GLee.h:969
short GLshort
Definition: gldx.h:50
GLsizei const GLfloat * points
Definition: GLee.h:6298
double GLdouble
Definition: gldx.h:58
GLubyte GLubyte GLubyte GLubyte w
Definition: GLee.h:2685
GLdouble GLdouble GLdouble bottom
Definition: GLee.h:13559
GLboolean GLenum GLenum GLvoid * values
Definition: GLee.h:1101
unsigned int GLbitfield
Definition: gldx.h:48
const GLfloat * m
Definition: GLee.h:13493
unsigned char GLboolean
Definition: gldx.h:47
signed char GLbyte
Definition: gldx.h:49
GLint GLint GLsizei GLsizei GLsizei depth
Definition: GLee.h:1161
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition: GLee.h:13559
GLdouble GLdouble t
Definition: GLee.h:1426
GLdouble s
Definition: GLee.h:1378
GLenum GLint GLuint mask
Definition: GLee.h:2241
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: GLee.h:1161
GLenum GLuint GLint GLenum face
Definition: GLee.h:5490
GLsizeiptr size
Definition: GLee.h:2089
unsigned int GLenum
Definition: gldx.h:46
GLfloat param
Definition: GLee.h:1737
GLsizei const GLvoid * pointer
Definition: GLee.h:1719
#define APIENTRY
Definition: GLee.h:78