#include <HlslProg.h>
cinder::dx::HlslProg::Obj::Obj |
( |
| ) |
|
cinder::dx::HlslProg::Obj::~Obj |
( |
| ) |
|
ID3D11VertexShader* cinder::dx::HlslProg::Obj::mVS |
ID3D11PixelShader* cinder::dx::HlslProg::Obj::mPS |
ID3D11GeometryShader* cinder::dx::HlslProg::Obj::mGS |
ID3D11ComputeShader* cinder::dx::HlslProg::Obj::mCS |
std::vector<std::shared_ptr<Cbo> > cinder::dx::HlslProg::Obj::mCBuffersVertex |
std::vector<std::shared_ptr<Cbo> > cinder::dx::HlslProg::Obj::mCBuffersFragment |
std::vector<std::shared_ptr<Cbo> > cinder::dx::HlslProg::Obj::mCBuffersGeometry |
std::vector<std::shared_ptr<Cbo> > cinder::dx::HlslProg::Obj::mCBuffersCompute |
The documentation for this struct was generated from the following files: