#include <MayaCamUI.h>
Public Member Functions | |
MayaCamUI () | |
MayaCamUI (const CameraPersp &aInitialCam) | |
void | mouseDown (const Vec2i &mousePos) |
void | mouseDrag (const Vec2i &mousePos, bool leftDown, bool middleDown, bool rightDown) |
const CameraPersp & | getCamera () const |
void | setCurrentCam (const CameraPersp &aCurrentCam) |
cinder::MayaCamUI::MayaCamUI | ( | ) |
cinder::MayaCamUI::MayaCamUI | ( | const CameraPersp & | aInitialCam | ) |
void cinder::MayaCamUI::mouseDrag | ( | const Vec2i & | mousePos, |
bool | leftDown, | ||
bool | middleDown, | ||
bool | rightDown | ||
) |
const CameraPersp& cinder::MayaCamUI::getCamera | ( | ) | const |
void cinder::MayaCamUI::setCurrentCam | ( | const CameraPersp & | aCurrentCam | ) |