#include <Vbo.h>
size_t cinder::gl::VboMesh::Obj::mNumIndices |
size_t cinder::gl::VboMesh::Obj::mNumVertices |
size_t cinder::gl::VboMesh::Obj::mPositionOffset |
size_t cinder::gl::VboMesh::Obj::mNormalOffset |
size_t cinder::gl::VboMesh::Obj::mColorRGBOffset |
size_t cinder::gl::VboMesh::Obj::mColorRGBAOffset |
size_t cinder::gl::VboMesh::Obj::mStaticStride |
size_t cinder::gl::VboMesh::Obj::mDynamicStride |
GLenum cinder::gl::VboMesh::Obj::mPrimitiveType |
Layout cinder::gl::VboMesh::Obj::mLayout |
std::vector<GLint> cinder::gl::VboMesh::Obj::mCustomStaticLocations |
std::vector<GLint> cinder::gl::VboMesh::Obj::mCustomDynamicLocations |
The documentation for this struct was generated from the following file: