#include <DDS.h>
uint32_t DirectX::DDS_HEADER::size |
uint32_t DirectX::DDS_HEADER::flags |
uint32_t DirectX::DDS_HEADER::height |
uint32_t DirectX::DDS_HEADER::width |
uint32_t DirectX::DDS_HEADER::pitchOrLinearSize |
uint32_t DirectX::DDS_HEADER::depth |
uint32_t DirectX::DDS_HEADER::mipMapCount |
uint32_t DirectX::DDS_HEADER::reserved1[11] |
uint32_t DirectX::DDS_HEADER::caps |
uint32_t DirectX::DDS_HEADER::caps2 |
uint32_t DirectX::DDS_HEADER::caps3 |
uint32_t DirectX::DDS_HEADER::caps4 |
uint32_t DirectX::DDS_HEADER::reserved2 |
The documentation for this struct was generated from the following file: