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Context.h File Reference
#include "cinder/audio/Node.h"
#include "cinder/audio/InputNode.h"
#include "cinder/audio/OutputNode.h"
#include <mutex>
#include <set>
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Classes

class  cinder::audio::Context
 Manages the creation, connections, and lifecycle of audio::Node's. More...
 
struct  cinder::audio::ScopedEnableContext
 RAII-style utility class to set a Context's enabled state and have it restored at the end of the current scope block. More...
 

Namespaces

 cinder
 
 cinder::audio
 

Functions

Context * cinder::audio::master ()
 Returns the master Context that manages hardware I/O and real-time processing, which is platform specific. If none is available, returns null. More...