Cinder  0.8.6
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cinder::dx::Texture Member List

This is the complete list of members for cinder::dx::Texture, including all inherited members.

bind(UINT textureUnit=0) const cinder::dx::Texture
create(int width, int height, Format format=Format())cinder::dx::Texturestatic
create(const unsigned char *data, DXGI_FORMAT dataFormat, int width, int height, Format format=Format())cinder::dx::Texturestatic
create(const Surface8u &surface, Format format=Format())cinder::dx::Texturestatic
create(const Surface32f &surface, Format format=Format())cinder::dx::Texturestatic
create(const Channel8u &channel, Format format=Format())cinder::dx::Texturestatic
create(const Channel32f &channel, Format format=Format())cinder::dx::Texturestatic
create(ImageSourceRef imageSource, Format format=Format())cinder::dx::Texturestatic
dataFormatHasAlpha(DXGI_FORMAT dataFormat)cinder::dx::Texturestatic
dataFormatHasColor(DXGI_FORMAT dataFormat)cinder::dx::Texturestatic
dataFormatNumChannels(DXGI_FORMAT dataFormat)cinder::dx::Texturestatic
getAreaTexCoords(const Area &area) const cinder::dx::Texture
getAspectRatio() const cinder::dx::Texture
getBottom() const cinder::dx::Texture
getBounds() const cinder::dx::Texture
getCleanBounds() const cinder::dx::Texture
getCleanHeight() const cinder::dx::Texture
getCleanWidth() const cinder::dx::Texture
getDxShaderResourceView()cinder::dx::Texture
getDxTexture()cinder::dx::Texture
getHeight() const cinder::dx::Texture
getInternalFormat() const cinder::dx::Texture
getLeft() const cinder::dx::Texture
getMaxU() const cinder::dx::Texture
getMaxV() const cinder::dx::Texture
getRight() const cinder::dx::Texture
getSize() const cinder::dx::Texture
getTop() const cinder::dx::Texture
getWidth() const cinder::dx::Texture
hasAlpha() const cinder::dx::Texture
init(int width, int height)cinder::dx::Textureprotected
init(const unsigned char *srcData, DXGI_FORMAT srcDataFormat, const Format &format)cinder::dx::Textureprotected
init(const float *srcData, DXGI_FORMAT srcDataFormat, const Format &format)cinder::dx::Textureprotected
init(ImageSourceRef imageSource, const Format &format)cinder::dx::Textureprotected
isFlipped() const cinder::dx::Texture
loadDds(IStreamRef ddsStream, Format format)cinder::dx::Texturestatic
mCleanHeightcinder::dx::Texturemutableprotected
mCleanWidthcinder::dx::Texturemutableprotected
mDoNotDisposecinder::dx::Textureprotected
mDxTexturecinder::dx::Textureprotected
mFlippedcinder::dx::Textureprotected
mHeightcinder::dx::Texturemutableprotected
mInternalFormatcinder::dx::Textureprotected
mMaxUcinder::dx::Textureprotected
mMaxVcinder::dx::Textureprotected
mSamplerDesccinder::dx::Textureprotected
mSamplerStatecinder::dx::Textureprotected
mSRVcinder::dx::Textureprotected
mWidthcinder::dx::Texturemutableprotected
operator ImageSourceRef() const cinder::dx::Texture
setCleanTexCoords(float maxU, float maxV)cinder::dx::Texture
setDoNotDispose(bool aDoNotDispose=true)cinder::dx::Texture
setFilter(D3D11_FILTER filter)cinder::dx::Texture
setFlipped(bool aFlipped=true)cinder::dx::Texture
setWrap(D3D11_TEXTURE_ADDRESS_MODE wrapS, D3D11_TEXTURE_ADDRESS_MODE wrapT)cinder::dx::Texture
setWrapS(D3D11_TEXTURE_ADDRESS_MODE wrapS)cinder::dx::Texture
setWrapT(D3D11_TEXTURE_ADDRESS_MODE wrapT)cinder::dx::Texture
SurfaceChannelOrderToDataFormatAndType(const SurfaceChannelOrder &sco, DXGI_FORMAT *dataFormat, CinderDxgiChannel *type, bool isSurface32f=false)cinder::dx::Texturestatic
Texture()cinder::dx::Textureprotected
Texture(int width, int height, Format format=Format())cinder::dx::Textureprotected
Texture(const unsigned char *data, DXGI_FORMAT dataFormat, int aWidth, int aHeight, Format format=Format())cinder::dx::Textureprotected
Texture(const Surface8u &surface, Format format=Format())cinder::dx::Textureprotected
Texture(const Surface32f &surface, Format format=Format())cinder::dx::Textureprotected
Texture(const Channel8u &channel, Format format=Format())cinder::dx::Textureprotected
Texture(const Channel32f &channel, Format format=Format())cinder::dx::Textureprotected
Texture(ImageSourceRef imageSource, Format format=Format())cinder::dx::Textureprotected
unbind(UINT textureUnit=0) const cinder::dx::Texture
update(const Surface &surface)cinder::dx::Texture
update(const Surface32f &surface)cinder::dx::Texture
update(const Surface &surface, const Area &area)cinder::dx::Texture
update(const Channel &channel)cinder::dx::Texture
update(const Channel32f &channel)cinder::dx::Texture
update(const Channel8u &channel, const Area &area)cinder::dx::Texture
~Texture()cinder::dx::Texture