ATTR_COLORS_RGB enum value | cinder::dx::VboMesh | |
ATTR_COLORS_RGBA enum value | cinder::dx::VboMesh | |
ATTR_INDICES enum value | cinder::dx::VboMesh | |
ATTR_MAX_TEXTURE_UNIT enum value | cinder::dx::VboMesh | |
ATTR_NORMALS enum value | cinder::dx::VboMesh | |
ATTR_POSITIONS enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS2D_0 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS2D_1 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS2D_2 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS2D_3 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS3D_0 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS3D_1 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS3D_2 enum value | cinder::dx::VboMesh | |
ATTR_TEXCOORDS3D_3 enum value | cinder::dx::VboMesh | |
ATTR_TOTAL enum value | cinder::dx::VboMesh | |
bindAllData() const | cinder::dx::VboMesh | |
bindIndexBuffer() const | cinder::dx::VboMesh | |
bufferColorsRGB(const std::vector< Color > &colors) | cinder::dx::VboMesh | |
bufferColorsRGBA(const std::vector< ColorA > &colors) | cinder::dx::VboMesh | |
bufferIndices(const std::vector< uint32_t > &indices) | cinder::dx::VboMesh | |
bufferNormals(const std::vector< Vec3f > &normals) | cinder::dx::VboMesh | |
bufferPositions(const std::vector< Vec3f > &positions) | cinder::dx::VboMesh | |
bufferPositions(const Vec3f *positions, size_t count) | cinder::dx::VboMesh | |
bufferTexCoords2d(size_t unit, const std::vector< Vec2f > &texCoords) | cinder::dx::VboMesh | |
bufferTexCoords3d(size_t unit, const std::vector< Vec3f > &texCoords) | cinder::dx::VboMesh | |
DYNAMIC enum value | cinder::dx::VboMesh | |
DYNAMIC_BUFFER enum value | cinder::dx::VboMesh | |
getDynamicVbo() const | cinder::dx::VboMesh | |
getIndexVbo() const | cinder::dx::VboMesh | |
getLayout() const | cinder::dx::VboMesh | |
getNumIndices() const | cinder::dx::VboMesh | |
getNumVertices() const | cinder::dx::VboMesh | |
getPrimitiveType() const | cinder::dx::VboMesh | |
getStaticVbo() const | cinder::dx::VboMesh | |
getTexCoordOffset(size_t unit) const | cinder::dx::VboMesh | |
INDEX_BUFFER enum value | cinder::dx::VboMesh | |
initializeBuffers(bool staticDataPlanar) | cinder::dx::VboMesh | protected |
mapVertexBuffer() | cinder::dx::VboMesh | |
mObj | cinder::dx::VboMesh | protected |
NONE enum value | cinder::dx::VboMesh | |
operator unspecified_bool_type() const | cinder::dx::VboMesh | |
reset() | cinder::dx::VboMesh | |
setTexCoordOffset(size_t unit, size_t aTexCoordOffset) | cinder::dx::VboMesh | |
STATIC enum value | cinder::dx::VboMesh | |
STATIC_BUFFER enum value | cinder::dx::VboMesh | |
TOTAL_BUFFERS enum value | cinder::dx::VboMesh | |
unspecified_bool_type typedef | cinder::dx::VboMesh | |
VboMesh() | cinder::dx::VboMesh | |
VboMesh(const TriMesh &triMesh, Layout layout=Layout()) | cinder::dx::VboMesh | explicit |
VboMesh(const TriMesh2d &triMesh, Layout layout=Layout()) | cinder::dx::VboMesh | explicit |
VboMesh(size_t numVertices, size_t numIndices, Layout layout, D3D11_PRIMITIVE_TOPOLOGY primitiveType) | cinder::dx::VboMesh | |
VboMesh(size_t numVertices, size_t numIndices, Layout layout, bool useQuads) | cinder::dx::VboMesh | |
VboMesh(size_t numVertices, size_t numIndices, Layout layout, D3D11_PRIMITIVE_TOPOLOGY primitiveType, Vbo *indexBuffer, Vbo *staticBuffer, Vbo *dynamicBuffer) | cinder::dx::VboMesh | |
VboMesh(size_t numVertices, size_t numIndices, Layout layout, GLenum primitiveType, Vbo *indexBuffer, Vbo *staticBuffer, Vbo *dynamicBuffer) | cinder::dx::VboMesh | |