#include <Texture.h>
Public Member Functions | |
Obj (const Surface8u &prototypeSurface, const Texture::Format &format) | |
void | markTextureAsFree (int id) |
Static Public Member Functions | |
static void | TextureCacheDeallocator (void *aDeallocatorRefcon) |
Public Attributes | |
int | mWidth |
int | mHeight |
Texture::Format | mFormat |
int | mNextId |
std::vector< std::pair< int, gl::Texture > > | mTextures |
cinder::gl::TextureCache::Obj::Obj | ( | const Surface8u & | prototypeSurface, |
const Texture::Format & | format | ||
) |
int cinder::gl::TextureCache::Obj::mWidth |
int cinder::gl::TextureCache::Obj::mHeight |
Texture::Format cinder::gl::TextureCache::Obj::mFormat |
int cinder::gl::TextureCache::Obj::mNextId |
std::vector<std::pair<int,gl::Texture> > cinder::gl::TextureCache::Obj::mTextures |