#include "cinder/audio/cocoa/CinderCoreAudio.h"
#include "cinder/audio/Debug.h"
#include "cinder/Cinder.h"
Namespaces | |
cinder | |
cinder::audio | |
cinder::audio::cocoa | |
Functions | |
void | cinder::audio::cocoa::printASBD (const ::AudioStreamBasicDescription &asbd) |
convience function for pretty printing asbd More... | |
AudioBufferListPtr | cinder::audio::cocoa::createNonInterleavedBufferList (size_t numFrames, size_t numChannels) |
AudioBufferListShallowPtr | cinder::audio::cocoa::createNonInterleavedBufferListShallow (size_t numChannels) |
::AudioComponent | cinder::audio::cocoa::findAudioComponent (const ::AudioComponentDescription &componentDescription) |
void | cinder::audio::cocoa::findAndCreateAudioComponent (const ::AudioComponentDescription &componentDescription,::AudioComponentInstance *componentInstance) |
::AudioStreamBasicDescription | cinder::audio::cocoa::createFloatAsbd (size_t sampleRate, size_t numChannels, bool isInterleaved=false) |
::AudioStreamBasicDescription | cinder::audio::cocoa::createInt16Asbd (size_t sampleRate, size_t numChannels, bool isInterleaved=false) |
::AudioComponentDescription | cinder::audio::cocoa::getOutputAudioUnitDesc () |
::AudioStreamBasicDescription | cinder::audio::cocoa::getAudioUnitASBD (::AudioUnit audioUnit,::AudioUnitScope scope,::AudioUnitElement bus) |