#include <Texture.h>
Public Member Functions | |
| Obj () | |
| Obj (int aWidth, int aHeight) | |
| ~Obj () | |
Public Attributes | |
| GLint | mWidth |
| GLint | mHeight |
| GLint | mCleanWidth |
| GLint | mCleanHeight |
| float | mMaxU |
| float | mMaxV |
| GLint | mInternalFormat |
| GLenum | mTarget |
| GLuint | mTextureID |
| bool | mDoNotDispose |
| bool | mFlipped |
| void(* | mDeallocatorFunc )(void *refcon) |
| void * | mDeallocatorRefcon |
| cinder::gl::Texture::Obj::Obj | ( | int | aWidth, |
| int | aHeight | ||
| ) |
GLint cinder::gl::Texture::Obj::mWidth [mutable] |
GLint cinder::gl::Texture::Obj::mHeight [mutable] |
GLint cinder::gl::Texture::Obj::mCleanWidth [mutable] |
GLint cinder::gl::Texture::Obj::mCleanHeight [mutable] |
GLint cinder::gl::Texture::Obj::mInternalFormat [mutable] |
| void(* cinder::gl::Texture::Obj::mDeallocatorFunc)(void *refcon) |