, including all inherited members.
| ATTR_COLORS_RGB enum value | cinder::gl::VboMesh | |
| ATTR_COLORS_RGBA enum value | cinder::gl::VboMesh | |
| ATTR_INDICES enum value | cinder::gl::VboMesh | |
| ATTR_MAX_TEXTURE_UNIT enum value | cinder::gl::VboMesh | |
| ATTR_NORMALS enum value | cinder::gl::VboMesh | |
| ATTR_POSITIONS enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS2D_0 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS2D_1 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS2D_2 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS2D_3 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS3D_0 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS3D_1 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS3D_2 enum value | cinder::gl::VboMesh | |
| ATTR_TEXCOORDS3D_3 enum value | cinder::gl::VboMesh | |
| ATTR_TOTAL enum value | cinder::gl::VboMesh | |
| bindAllData() const | cinder::gl::VboMesh | |
| bindIndexBuffer() const | cinder::gl::VboMesh | |
| bufferColorsRGB(const std::vector< Color > &colors) | cinder::gl::VboMesh | |
| bufferColorsRGBA(const std::vector< ColorA > &colors) | cinder::gl::VboMesh | |
| bufferIndices(const std::vector< uint32_t > &indices) | cinder::gl::VboMesh | |
| bufferNormals(const std::vector< Vec3f > &normals) | cinder::gl::VboMesh | |
| bufferPositions(const std::vector< Vec3f > &positions) | cinder::gl::VboMesh | |
| bufferPositions(const Vec3f *positions, size_t count) | cinder::gl::VboMesh | |
| bufferTexCoords2d(size_t unit, const std::vector< Vec2f > &texCoords) | cinder::gl::VboMesh | |
| bufferTexCoords3d(size_t unit, const std::vector< Vec3f > &texCoords) | cinder::gl::VboMesh | |
| create(const TriMesh &triMesh, Layout layout=Layout()) | cinder::gl::VboMesh | [static] |
| create(const TriMesh2d &triMesh, Layout layout=Layout()) | cinder::gl::VboMesh | [static] |
| create(size_t numVertices, size_t numIndices, Layout layout, GLenum primitiveType) | cinder::gl::VboMesh | [static] |
| create(size_t numVertices, size_t numIndices, Layout layout, GLenum primitiveType, Vbo *indexBuffer, Vbo *staticBuffer, Vbo *dynamicBuffer) | cinder::gl::VboMesh | [static] |
| disableClientStates() const | cinder::gl::VboMesh | |
| DYNAMIC enum value | cinder::gl::VboMesh | |
| DYNAMIC_BUFFER enum value | cinder::gl::VboMesh | |
| enableClientStates() const | cinder::gl::VboMesh | |
| getDynamicVbo() const | cinder::gl::VboMesh | |
| getIndexVbo() const | cinder::gl::VboMesh | |
| getLayout() const | cinder::gl::VboMesh | |
| getNumIndices() const | cinder::gl::VboMesh | |
| getNumVertices() const | cinder::gl::VboMesh | |
| getPrimitiveType() const | cinder::gl::VboMesh | |
| getStaticVbo() const | cinder::gl::VboMesh | |
| getTexCoordOffset(size_t unit) const | cinder::gl::VboMesh | |
| INDEX_BUFFER enum value | cinder::gl::VboMesh | |
| initializeBuffers(bool staticDataPlanar) | cinder::gl::VboMesh | [protected] |
| mapVertexBuffer() | cinder::gl::VboMesh | |
| mObj | cinder::gl::VboMesh | [protected] |
| NONE enum value | cinder::gl::VboMesh | |
| operator unspecified_bool_type() const | cinder::gl::VboMesh | |
| reset() | cinder::gl::VboMesh | |
| setCustomDynamicLocation(size_t internalIndex, GLuint location) | cinder::gl::VboMesh | |
| setCustomStaticLocation(size_t internalIndex, GLuint location) | cinder::gl::VboMesh | |
| setTexCoordOffset(size_t unit, size_t aTexCoordOffset) | cinder::gl::VboMesh | |
| STATIC enum value | cinder::gl::VboMesh | |
| STATIC_BUFFER enum value | cinder::gl::VboMesh | |
| TOTAL_BUFFERS enum value | cinder::gl::VboMesh | |
| unbindBuffers() | cinder::gl::VboMesh | [static] |
| unspecified_bool_type typedef | cinder::gl::VboMesh | |
| VboMesh() | cinder::gl::VboMesh | |
| VboMesh(const TriMesh &triMesh, Layout layout=Layout()) | cinder::gl::VboMesh | [explicit] |
| VboMesh(const TriMesh2d &triMesh, Layout layout=Layout()) | cinder::gl::VboMesh | [explicit] |
| VboMesh(size_t numVertices, size_t numIndices, Layout layout, GLenum primitiveType) | cinder::gl::VboMesh | |
| VboMesh(size_t numVertices, size_t numIndices, Layout layout, GLenum primitiveType, Vbo *indexBuffer, Vbo *staticBuffer, Vbo *dynamicBuffer) | cinder::gl::VboMesh | |