, including all inherited members.
| bind(GLuint textureUnit=0) const | cinder::gl::Texture | |
| create(int width, int height, Format format=Format()) | cinder::gl::Texture | [static] |
| create(const unsigned char *data, int dataFormat, int width, int height, Format format=Format()) | cinder::gl::Texture | [static] |
| create(const Surface8u &surface, Format format=Format()) | cinder::gl::Texture | [static] |
| create(const Surface32f &surface, Format format=Format()) | cinder::gl::Texture | [static] |
| create(const Channel8u &channel, Format format=Format()) | cinder::gl::Texture | [static] |
| create(const Channel32f &channel, Format format=Format()) | cinder::gl::Texture | [static] |
| create(ImageSourceRef imageSource, Format format=Format()) | cinder::gl::Texture | [static] |
| create(GLenum target, GLuint textureId, int width, int height, bool doNotDispose) | cinder::gl::Texture | [static] |
| dataFormatHasAlpha(GLint dataFormat) | cinder::gl::Texture | [static] |
| dataFormatHasColor(GLint dataFormat) | cinder::gl::Texture | [static] |
| disable() const | cinder::gl::Texture | |
| enableAndBind() const | cinder::gl::Texture | |
| getAreaTexCoords(const Area &area) const | cinder::gl::Texture | |
| getAspectRatio() const | cinder::gl::Texture | |
| getBottom() const | cinder::gl::Texture | |
| getBounds() const | cinder::gl::Texture | |
| getCleanBounds() const | cinder::gl::Texture | |
| getCleanHeight() const | cinder::gl::Texture | |
| getCleanWidth() const | cinder::gl::Texture | |
| getHeight() const | cinder::gl::Texture | |
| getId() const | cinder::gl::Texture | |
| getInternalFormat() const | cinder::gl::Texture | |
| getLeft() const | cinder::gl::Texture | |
| getMaxU() const | cinder::gl::Texture | |
| getMaxV() const | cinder::gl::Texture | |
| getRight() const | cinder::gl::Texture | |
| getSize() const | cinder::gl::Texture | |
| getTarget() const | cinder::gl::Texture | |
| getTop() const | cinder::gl::Texture | |
| getWidth() const | cinder::gl::Texture | |
| hasAlpha() const | cinder::gl::Texture | |
| init(const unsigned char *data, int unpackRowLength, GLenum dataFormat, GLenum type, const Format &format) | cinder::gl::Texture | [protected] |
| init(const float *data, GLint dataFormat, const Format &format) | cinder::gl::Texture | [protected] |
| init(ImageSourceRef imageSource, const Format &format) | cinder::gl::Texture | [protected] |
| isFlipped() const | cinder::gl::Texture | |
| loadDds(IStreamRef ddsStream, Format format) | cinder::gl::Texture | [static] |
| mObj | cinder::gl::Texture | [protected] |
| operator ImageSourceRef() const | cinder::gl::Texture | |
| operator unspecified_bool_type() const | cinder::gl::Texture | |
| reset() | cinder::gl::Texture | |
| setCleanTexCoords(float maxU, float maxV) | cinder::gl::Texture | |
| setDeallocator(void(*aDeallocatorFunc)(void *), void *aDeallocatorRefcon) | cinder::gl::Texture | |
| setDoNotDispose(bool aDoNotDispose=true) | cinder::gl::Texture | |
| setFlipped(bool aFlipped=true) | cinder::gl::Texture | |
| setMagFilter(GLenum magFilter) | cinder::gl::Texture | |
| setMinFilter(GLenum minFilter) | cinder::gl::Texture | |
| setWrap(GLenum wrapS, GLenum wrapT) | cinder::gl::Texture | |
| setWrapS(GLenum wrapS) | cinder::gl::Texture | |
| setWrapT(GLenum wrapT) | cinder::gl::Texture | |
| SurfaceChannelOrderToDataFormatAndType(const SurfaceChannelOrder &sco, GLint *dataFormat, GLenum *type) | cinder::gl::Texture | [static] |
| Texture() | cinder::gl::Texture | |
| Texture(int aWidth, int aHeight, Format format=Format()) | cinder::gl::Texture | |
| Texture(const unsigned char *data, int dataFormat, int aWidth, int aHeight, Format format=Format()) | cinder::gl::Texture | |
| Texture(const Surface8u &surface, Format format=Format()) | cinder::gl::Texture | |
| Texture(const Surface32f &surface, Format format=Format()) | cinder::gl::Texture | |
| Texture(const Channel8u &channel, Format format=Format()) | cinder::gl::Texture | |
| Texture(const Channel32f &channel, Format format=Format()) | cinder::gl::Texture | |
| Texture(ImageSourceRef imageSource, Format format=Format()) | cinder::gl::Texture | |
| Texture(GLenum aTarget, GLuint aTextureID, int aWidth, int aHeight, bool aDoNotDispose) | cinder::gl::Texture | |
| unbind(GLuint textureUnit=0) const | cinder::gl::Texture | |
| unspecified_bool_type typedef | cinder::gl::Texture | |
| update(const Surface &surface) | cinder::gl::Texture | |
| update(const Surface32f &surface) | cinder::gl::Texture | |
| update(const Surface &surface, const Area &area) | cinder::gl::Texture | |
| update(const Channel32f &channel) | cinder::gl::Texture | |
| update(const Channel8u &channel, const Area &area) | cinder::gl::Texture | |
| weakClone() const | cinder::gl::Texture | |