include/cinder/audio/Output.h
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00001 /*
00002  Copyright (c) 2009, The Barbarian Group
00003  All rights reserved.
00004 
00005  Redistribution and use in source and binary forms, with or without modification, are permitted provided that
00006  the following conditions are met:
00007 
00008     * Redistributions of source code must retain the above copyright notice, this list of conditions and
00009     the following disclaimer.
00010     * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
00011     the following disclaimer in the documentation and/or other materials provided with the distribution.
00012 
00013  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
00014  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
00015  PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
00016  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
00017  TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
00018  HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
00019  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00020  POSSIBILITY OF SUCH DAMAGE.
00021 */
00022 
00023 #pragma once
00024 
00025 #include "cinder/Cinder.h"
00026 #include "cinder/audio/Io.h"
00027 #include "cinder/Exception.h"
00028 
00029 #if defined( CINDER_MSW ) && ( _MSC_VER >= 1700 ) && ( _WIN32_WINNT < 0x0602 ) && ( ! defined( _USING_V110_SDK71_ ) )
00030     #error "Cinder Audio is only supported targeting Windows 8 with Visual C++ 2012 v110 compiler. Please see 'Windows Notes' in the docs."
00031 #elif defined( CINDER_MSW ) && ( _WIN32_WINNT >= 0x0602 ) && ( ! defined( _USING_V110_SDK71_ ) )
00032     #pragma comment( lib, "xaudio2.lib" )
00033 #endif
00034 
00035 namespace cinder { namespace audio {
00036 
00037 class Track;
00038 
00039 typedef int32_t                 TrackId;
00040 typedef std::shared_ptr<class cinder::audio::Track> TrackRef;
00041 
00042 class OutputImpl;
00043 
00044 //TODO: add a track 'controller' that talks to tracks through their Output owner
00045 /*class TrackController {
00046   public:
00047     ~TrackController() {}
00048   private:
00049     TrackController( OutputImpl * output, TrackId track ) : mOutput( output ), mTrackId( trackId ) {}
00050     
00051     TrackId     mTrackId;
00052     OutputImpl  * mOutput;
00053 }*/
00054 
00055 class Track {
00056   public:
00057     virtual ~Track() {}
00058     virtual void play() = 0;
00059     virtual void stop() = 0;
00060     virtual bool isPlaying() const = 0;
00061     
00062     virtual void setVolume( float aVolume ) = 0;
00063     virtual float getVolume() const = 0;
00064     
00065     virtual double getTime() const = 0;
00066     virtual void setTime( double aTime ) = 0;
00067     
00068     virtual void setLooping( bool isLooping ) = 0;
00069     virtual bool isLooping() const = 0;
00070     
00071     virtual void enablePcmBuffering( bool isBuffering ) = 0;
00072     virtual bool isPcmBuffering() = 0;
00073     virtual PcmBuffer32fRef getPcmBuffer() = 0;
00074   protected:
00075     Track() {}
00076 };
00077 
00078 class OutputImpl {
00079   public:
00080     virtual ~OutputImpl() {}
00081     
00082     virtual void play( SourceRef aSource ) { addTrack( aSource, true ); }
00083     virtual TrackRef addTrack( SourceRef aSource, bool autoplay ) = 0;
00084     virtual void removeTrack( TrackId trackId ) = 0;
00085     
00086     virtual float getVolume() const = 0;
00087     virtual void setVolume( float aVolume ) = 0;
00088     
00089     //virtual TargetRef getTarget() = 0;
00090   protected:
00091     OutputImpl();
00092     virtual TrackId                 availableTrackId() { return mNextTrackId++; }
00093     
00094     /*void retainTrack( TrackId trackId ) {}
00095     void releaseTrack( TrackId trackId ) {}
00096     void playTrack( TrackId trackId ) {}
00097     void stopTrack( TrackId trackId ) {}
00098     void setTrackVolume( TrackId trackId, float aVolume ) {}
00099     float getTrackVolume( TrackId trackId ) {}
00100     void setTrackTime( TrackId trackId, double aTime ) {}
00101     float getTrackTime( TrackId trackId ) {}*/
00102     
00103 
00104     TrackId                         mNextTrackId;
00105 
00106     friend class Track;
00107     //friend class TrackController;
00108 };
00109 
00110 class Output {
00111   public:
00112     static void play( SourceRef aSource ) { instance()->play( aSource ); }
00113     
00114     static TrackRef addTrack( SourceRef aSource, bool autoplay = true ) { return instance()->addTrack( aSource, autoplay ); }
00115     static void removeTrack( TrackId trackId ) { instance()->removeTrack( trackId ); }
00116     
00117     static float getVolume() { return instance()->getVolume(); }
00118     static void setVolume( float aVolume ) { instance()->setVolume( aVolume ); }
00119     
00120     //static TargetRef getTarget() { return instance()->getTarget(); }
00121   private:
00122     static OutputImpl* instance();
00123 };
00124 
00125 class OutputException : public Exception {};
00126 class OutOfTracksException : public Exception {};
00127 
00128 
00129 
00130 }} //namespace