00001 /*M/////////////////////////////////////////////////////////////////////////////////////// 00002 // 00003 // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. 00004 // 00005 // By downloading, copying, installing or using the software you agree to this license. 00006 // If you do not agree to this license, do not download, install, 00007 // copy or use the software. 00008 // 00009 // 00010 // License Agreement 00011 // For Open Source Computer Vision Library 00012 // 00013 // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. 00014 // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved. 00015 // Third party copyrights are property of their respective owners. 00016 // 00017 // Redistribution and use in source and binary forms, with or without modification, 00018 // are permitted provided that the following conditions are met: 00019 // 00020 // * Redistribution's of source code must retain the above copyright notice, 00021 // this list of conditions and the following disclaimer. 00022 // 00023 // * Redistribution's in binary form must reproduce the above copyright notice, 00024 // this list of conditions and the following disclaimer in the documentation 00025 // and/or other materials provided with the distribution. 00026 // 00027 // * The name of the copyright holders may not be used to endorse or promote products 00028 // derived from this software without specific prior written permission. 00029 // 00030 // This software is provided by the copyright holders and contributors "as is" and 00031 // any express or implied warranties, including, but not limited to, the implied 00032 // warranties of merchantability and fitness for a particular purpose are disclaimed. 00033 // In no event shall the Intel Corporation or contributors be liable for any direct, 00034 // indirect, incidental, special, exemplary, or consequential damages 00035 // (including, but not limited to, procurement of substitute goods or services; 00036 // loss of use, data, or profits; or business interruption) however caused 00037 // and on any theory of liability, whether in contract, strict liability, 00038 // or tort (including negligence or otherwise) arising in any way out of 00039 // the use of this software, even if advised of the possibility of such damage. 00040 // 00041 //M*/ 00042 00043 #ifndef __OPENCV_VIDEOSTAB_STABILIZER_HPP__ 00044 #define __OPENCV_VIDEOSTAB_STABILIZER_HPP__ 00045 00046 #include <vector> 00047 #include "opencv2/core/core.hpp" 00048 #include "opencv2/imgproc/imgproc.hpp" 00049 #include "opencv2/videostab/global_motion.hpp" 00050 #include "opencv2/videostab/motion_stabilizing.hpp" 00051 #include "opencv2/videostab/frame_source.hpp" 00052 #include "opencv2/videostab/log.hpp" 00053 #include "opencv2/videostab/inpainting.hpp" 00054 #include "opencv2/videostab/deblurring.hpp" 00055 00056 namespace cv 00057 { 00058 namespace videostab 00059 { 00060 00061 class CV_EXPORTS StabilizerBase 00062 { 00063 public: 00064 virtual ~StabilizerBase() {} 00065 00066 void setLog(Ptr<ILog> _log) { log_ = _log; } 00067 Ptr<ILog> log() const { return log_; } 00068 00069 void setRadius(int val) { radius_ = val; } 00070 int radius() const { return radius_; } 00071 00072 void setFrameSource(Ptr<IFrameSource> val) { frameSource_ = val; } 00073 Ptr<IFrameSource> frameSource() const { return frameSource_; } 00074 00075 void setMotionEstimator(Ptr<IGlobalMotionEstimator> val) { motionEstimator_ = val; } 00076 Ptr<IGlobalMotionEstimator> motionEstimator() const { return motionEstimator_; } 00077 00078 void setDeblurer(Ptr<DeblurerBase> val) { deblurer_ = val; } 00079 Ptr<DeblurerBase> deblurrer() const { return deblurer_; } 00080 00081 void setTrimRatio(float val) { trimRatio_ = val; } 00082 float trimRatio() const { return trimRatio_; } 00083 00084 void setCorrectionForInclusion(bool val) { doCorrectionForInclusion_ = val; } 00085 bool doCorrectionForInclusion() const { return doCorrectionForInclusion_; } 00086 00087 void setBorderMode(int val) { borderMode_ = val; } 00088 int borderMode() const { return borderMode_; } 00089 00090 void setInpainter(Ptr<InpainterBase> val) { inpainter_ = val; } 00091 Ptr<InpainterBase> inpainter() const { return inpainter_; } 00092 00093 protected: 00094 StabilizerBase(); 00095 00096 void setUp(int cacheSize, const Mat &frame); 00097 Mat nextStabilizedFrame(); 00098 bool doOneIteration(); 00099 void stabilizeFrame(const Mat &stabilizationMotion); 00100 00101 virtual void setUp(Mat &firstFrame) = 0; 00102 virtual void stabilizeFrame() = 0; 00103 virtual void estimateMotion() = 0; 00104 00105 Ptr<ILog> log_; 00106 Ptr<IFrameSource> frameSource_; 00107 Ptr<IGlobalMotionEstimator> motionEstimator_; 00108 Ptr<DeblurerBase> deblurer_; 00109 Ptr<InpainterBase> inpainter_; 00110 int radius_; 00111 float trimRatio_; 00112 bool doCorrectionForInclusion_; 00113 int borderMode_; 00114 00115 Size frameSize_; 00116 Mat frameMask_; 00117 int curPos_; 00118 int curStabilizedPos_; 00119 bool doDeblurring_; 00120 Mat preProcessedFrame_; 00121 bool doInpainting_; 00122 Mat inpaintingMask_; 00123 std::vector<Mat> frames_; 00124 std::vector<Mat> motions_; // motions_[i] is the motion from i-th to i+1-th frame 00125 std::vector<float> blurrinessRates_; 00126 std::vector<Mat> stabilizedFrames_; 00127 std::vector<Mat> stabilizedMasks_; 00128 std::vector<Mat> stabilizationMotions_; 00129 }; 00130 00131 class CV_EXPORTS OnePassStabilizer : public StabilizerBase, public IFrameSource 00132 { 00133 public: 00134 OnePassStabilizer(); 00135 00136 void setMotionFilter(Ptr<MotionFilterBase> val) { motionFilter_ = val; } 00137 Ptr<MotionFilterBase> motionFilter() const { return motionFilter_; } 00138 00139 virtual void reset() { resetImpl(); } 00140 virtual Mat nextFrame() { return nextStabilizedFrame(); } 00141 00142 private: 00143 void resetImpl(); 00144 00145 virtual void setUp(Mat &firstFrame); 00146 virtual void estimateMotion(); 00147 virtual void stabilizeFrame(); 00148 00149 Ptr<MotionFilterBase> motionFilter_; 00150 }; 00151 00152 class CV_EXPORTS TwoPassStabilizer : public StabilizerBase, public IFrameSource 00153 { 00154 public: 00155 TwoPassStabilizer(); 00156 00157 void setMotionStabilizer(Ptr<IMotionStabilizer> val) { motionStabilizer_ = val; } 00158 Ptr<IMotionStabilizer> motionStabilizer() const { return motionStabilizer_; } 00159 00160 void setEstimateTrimRatio(bool val) { mustEstTrimRatio_ = val; } 00161 bool mustEstimateTrimaRatio() const { return mustEstTrimRatio_; } 00162 00163 virtual void reset() { resetImpl(); } 00164 virtual Mat nextFrame(); 00165 00166 // available after pre-pass, before it's empty 00167 std::vector<Mat> motions() const; 00168 00169 private: 00170 void resetImpl(); 00171 void runPrePassIfNecessary(); 00172 00173 virtual void setUp(Mat &firstFrame); 00174 virtual void estimateMotion() { /* do nothing as motion was estimation in pre-pass */ } 00175 virtual void stabilizeFrame(); 00176 00177 Ptr<IMotionStabilizer> motionStabilizer_; 00178 bool mustEstTrimRatio_; 00179 00180 int frameCount_; 00181 bool isPrePassDone_; 00182 }; 00183 00184 } // namespace videostab 00185 } // namespace cv 00186 00187 #endif