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Here is a list of all namespace members with links to the namespace documentation for each member:
- b -
B2Y :
cv::gpu::device::color_detail
batchDistance() :
cv
BiggestInt :
testing::internal
bilateralFilter() :
cv::gpu
,
cv
BinaryFunc :
cv
bind1st() :
cv::gpu::device
bind2nd() :
cv::gpu::device
bindTexture() :
cv::gpu::device
bitwise_and() :
cv
,
cv::gpu
bitwise_not() :
cv
,
cv::gpu
bitwise_or() :
cv::gpu
,
cv
bitwise_xor() :
cv
,
cv::gpu
blendLinear() :
cv::gpu
BLOCK_SIZE :
cv::gpu::device::color_detail
BlockedRange :
cv
BLOCKSIZE :
cvflann
blur() :
cv
Bool() :
testing
BoolFromGTestEnv() :
testing::internal
Boost :
cv
BoostParams :
cv
BoostTree :
cv
BORDER_CONSTANT :
cv
BORDER_DEFAULT :
cv
BORDER_ISOLATED :
cv
BORDER_REFLECT :
cv
BORDER_REFLECT101 :
cv
BORDER_REFLECT_101 :
cv
BORDER_REPLICATE :
cv
BORDER_TRANSPARENT :
cv
BORDER_WRAP :
cv
borderInterpolate() :
cv
boundingRect() :
cv
boxFilter() :
cv::gpu
,
cv
BruteForceMatcher_GPU :
cv::gpu
Bucket :
cvflann::lsh
BucketKey :
cvflann::lsh
buildOpticalFlowPyramid() :
cv
buildPyramid() :
cv
buildWarpAffineMaps() :
cv::gpu
buildWarpCylindricalMaps() :
cv::gpu
buildWarpPerspectiveMaps() :
cv::gpu
buildWarpPlaneMaps() :
cv::gpu
buildWarpSphericalMaps() :
cv::gpu
BundleAdjustCallback :
cv
ButtonCallback :
cv