include/opencv2/gpu/device/common.hpp
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00042 
00043 #ifndef __OPENCV_GPU_COMMON_HPP__
00044 #define __OPENCV_GPU_COMMON_HPP__
00045 
00046 #include <cuda_runtime.h>
00047 #include "opencv2/core/cuda_devptrs.hpp"
00048 
00049 #ifndef CV_PI
00050     #define CV_PI   3.1415926535897932384626433832795
00051 #endif
00052 
00053 #ifndef CV_PI_F
00054     #ifndef CV_PI
00055         #define CV_PI_F 3.14159265f
00056     #else
00057         #define CV_PI_F ((float)CV_PI)
00058     #endif
00059 #endif
00060 
00061 #if defined(__GNUC__)
00062     #define cudaSafeCall(expr)  ___cudaSafeCall(expr, __FILE__, __LINE__, __func__)
00063 #else /* defined(__CUDACC__) || defined(__MSVC__) */
00064     #define cudaSafeCall(expr)  ___cudaSafeCall(expr, __FILE__, __LINE__)
00065 #endif
00066 
00067 namespace cv { namespace gpu
00068 {
00069     void error(const char *error_string, const char *file, const int line, const char *func);
00070 
00071     template <typename T> static inline bool isAligned(const T* ptr, size_t size)
00072     {
00073         return reinterpret_cast<size_t>(ptr) % size == 0;
00074     }
00075 
00076     static inline bool isAligned(size_t step, size_t size)
00077     {
00078         return step % size == 0;
00079     }
00080 }}
00081 
00082 static inline void ___cudaSafeCall(cudaError_t err, const char *file, const int line, const char *func = "")
00083 {
00084     if (cudaSuccess != err)
00085         cv::gpu::error(cudaGetErrorString(err), file, line, func);
00086 }
00087 
00088 #ifdef __CUDACC__
00089 
00090 namespace cv { namespace gpu
00091 {
00092     __host__ __device__ __forceinline__ int divUp(int total, int grain)
00093     {
00094         return (total + grain - 1) / grain;
00095     }
00096 
00097     namespace device
00098     {
00099         typedef unsigned char uchar;
00100         typedef unsigned short ushort;
00101         typedef signed char schar;
00102         typedef unsigned int uint;
00103 
00104         template<class T> inline void bindTexture(const textureReference* tex, const PtrStepSz<T>& img)
00105         {
00106             cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
00107             cudaSafeCall( cudaBindTexture2D(0, tex, img.ptr(), &desc, img.cols, img.rows, img.step) );
00108         }
00109     }
00110 }}
00111 
00112 #endif // __CUDACC__
00113 
00114 #endif // __OPENCV_GPU_COMMON_HPP__