00001 /* 00002 Copyright (c) 2010, The Barbarian Group 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without modification, are permitted provided that 00006 the following conditions are met: 00007 00008 * Redistributions of source code must retain the above copyright notice, this list of conditions and 00009 the following disclaimer. 00010 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and 00011 the following disclaimer in the documentation and/or other materials provided with the distribution. 00012 00013 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED 00014 WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 00015 PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR 00016 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 00017 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00018 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 00019 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00020 POSSIBILITY OF SUCH DAMAGE. 00021 */ 00022 00023 #pragma once 00024 00025 #include <windows.h> 00026 #undef min 00027 #undef max 00028 00029 #include "cinder/app/AppImplMsw.h" 00030 #include "cinder/app/AppImplMswRenderer.h" 00031 #include "cinder/Display.h" 00032 00033 namespace cinder { namespace app { 00034 00035 extern "C" LRESULT CALLBACK WndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); 00036 00037 class AppImplMswBasic : public AppImplMsw { 00038 public: 00039 AppImplMswBasic( class AppBasic *aApp ); 00040 void run(); 00041 00042 class AppBasic* getApp() { return mApp; } 00043 00044 void quit() { mShouldQuit = true; } 00045 00046 void setWindowPos( const Vec2i &aWindowPos ); 00047 void setWindowWidth( int aWindowWidth ); 00048 void setWindowHeight( int aWindowHeight ); 00049 void setWindowSize( int aWindowWidth, int aWindowHeight ); 00050 float setFrameRate( float aFrameRate ); 00051 void toggleFullScreen(); 00052 void setBorderless( bool borderless ); 00053 void setAlwaysOnTop( bool alwaysOnTop ); 00054 00055 std::string getAppPath() const; 00056 00057 Display* getDisplay() { return mDisplay; } 00058 00059 protected: 00060 void sleep( double seconds ); 00061 00062 bool createWindow( int *width, int *height ); 00063 void killWindow( bool wasFullScreen ); 00064 void enableMultiTouch(); 00065 void getScreenSize( int clientWidth, int clientHeight, int *resultWidth, int *resultHeight ); 00066 void onTouch( HWND hWnd, WPARAM wParam, LPARAM lParam ); 00067 00068 bool mShouldQuit; 00069 bool mIsDragging; 00070 bool mHasBeenInitialized; 00071 class AppBasic *mApp; 00072 00073 // Windows window variables 00074 HWND mWnd; 00075 HDC mDC; 00076 HINSTANCE mInstance; 00077 DWORD mWindowStyle, mWindowExStyle; 00078 Vec2i mWindowedPos; 00079 double mNextFrameTime; 00080 Display *mDisplay; 00081 std::map<DWORD,Vec2f> mMultiTouchPrev; 00082 00083 friend LRESULT CALLBACK WndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); 00084 }; 00085 00086 } } // namespace cinder::app