The Base Class for Filter Engine. More...
#include <gpu.hpp>
Public Member Functions | |
virtual | ~FilterEngine_GPU () |
virtual void | apply (const GpuMat &src, GpuMat &dst, Rect roi=Rect(0, 0,-1,-1), Stream &stream=Stream::Null())=0 |
The Base Class for Filter Engine.
The class can be used to apply an arbitrary filtering operation to an image. It contains all the necessary intermediate buffers.
virtual cv::gpu::FilterEngine_GPU::~FilterEngine_GPU | ( | ) | [virtual] |
virtual void cv::gpu::FilterEngine_GPU::apply | ( | const GpuMat & | src, | |
GpuMat & | dst, | |||
Rect | roi = Rect(0, 0,-1,-1) , |
|||
Stream & | stream = Stream::Null() | |||
) | [pure virtual] |