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include/cinder/app/AppImplMsw.h

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00001 /*
00002  Copyright (c) 2010, The Barbarian Group
00003  All rights reserved.
00004 
00005  Redistribution and use in source and binary forms, with or without modification, are permitted provided that
00006  the following conditions are met:
00007 
00008     * Redistributions of source code must retain the above copyright notice, this list of conditions and
00009     the following disclaimer.
00010     * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
00011     the following disclaimer in the documentation and/or other materials provided with the distribution.
00012 
00013  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
00014  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
00015  PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
00016  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
00017  TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
00018  HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
00019  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00020  POSSIBILITY OF SUCH DAMAGE.
00021 */
00022 
00023 #pragma once
00024 
00025 #include "cinder/Stream.h"
00026 #include "cinder/Vector.h"
00027 #include <string>
00028 #include <vector>
00029 #include <windows.h>
00030 #undef min
00031 #undef max
00032 
00033 // we declare all of the MultiTouch stuff in Win7 here to prevent requiring users to use the Win7 headers
00034 #if ! defined( WM_TOUCH )
00035 DECLARE_HANDLE(HTOUCHINPUT);
00036 typedef struct tagTOUCHINPUT {
00037     LONG x;
00038     LONG y;
00039     HANDLE hSource;
00040     DWORD dwID;
00041     DWORD dwFlags;
00042     DWORD dwMask;
00043     DWORD dwTime;
00044     ULONG_PTR dwExtraInfo;
00045     DWORD cxContact;
00046     DWORD cyContact;
00047 } TOUCHINPUT, *PTOUCHINPUT;
00048 typedef TOUCHINPUT const * PCTOUCHINPUT;
00049 #define TOUCH_COORD_TO_PIXEL(l)         ((l) / 100)
00050 #define WM_TOUCH                        0x0240
00051 #endif
00052 
00053 namespace cinder { namespace app {
00054 
00055 class AppImplMsw {
00056  public:
00057     AppImplMsw( class App *aApp );
00058     virtual ~AppImplMsw();
00059     
00060     int             getWindowWidth() const { return mWindowWidth; }
00061     int             getWindowHeight() const { return mWindowHeight; }
00062     virtual void    setWindowWidth( int aWindowWidth ) { }
00063     virtual void    setWindowHeight( int aWindowHeight ) { }
00064     virtual void    setWindowSize( int aWindowWidth, int aWindowHeight ) {}
00065     float           getFrameRate() const { return mFrameRate; }
00066     virtual float   setFrameRate( float aFrameRate ) { return -1.0f; }
00067     bool            isFullScreen() const { return mFullScreen; }
00068     virtual void    toggleFullScreen() {}
00069     virtual Vec2i   mouseLocation();
00070     virtual void    quit() = 0;
00071     
00072     virtual void    privateSetWindowOffset__( const Vec2i &aWindowOffset ) { mWindowOffset = aWindowOffset; }
00073     
00074     
00075     static void hideCursor();
00076     static void showCursor();
00077     
00078     static Buffer   loadResource( int id, const std::string &type );
00079     
00080     static std::string  getAppPath();   
00081     static std::string  getOpenFilePath( const std::string &initialPath, std::vector<std::string> extensions );
00082     static std::string  getSaveFilePath( const std::string &initialPath, std::vector<std::string> extensions );
00083     static std::string  getFolderPath( const std::string &initialPath );
00084     
00085  protected:
00086     class App   *mApp;
00087     int         mWindowWidth, mWindowHeight;    
00088     bool        mFullScreen;
00089     Vec2i       mWindowOffset;
00090     float       mFrameRate;
00091     ULONG_PTR   mGdiplusToken;
00092 };
00093 
00094 } } // namespace cinder::app