00001 /* 00002 Copyright (c) 2010, The Barbarian Group 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without modification, are permitted provided that 00006 the following conditions are met: 00007 00008 * Redistributions of source code must retain the above copyright notice, this list of conditions and 00009 the following disclaimer. 00010 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and 00011 the following disclaimer in the documentation and/or other materials provided with the distribution. 00012 00013 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED 00014 WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 00015 PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR 00016 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 00017 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00018 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 00019 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00020 POSSIBILITY OF SUCH DAMAGE. 00021 */ 00022 00023 #pragma once 00024 00025 #include "cinder/Stream.h" 00026 #include "cinder/Vector.h" 00027 #include <string> 00028 #include <vector> 00029 #include <windows.h> 00030 #undef min 00031 #undef max 00032 00033 // we declare all of the MultiTouch stuff in Win7 here to prevent requiring users to use the Win7 headers 00034 #if ! defined( WM_TOUCH ) 00035 DECLARE_HANDLE(HTOUCHINPUT); 00036 typedef struct tagTOUCHINPUT { 00037 LONG x; 00038 LONG y; 00039 HANDLE hSource; 00040 DWORD dwID; 00041 DWORD dwFlags; 00042 DWORD dwMask; 00043 DWORD dwTime; 00044 ULONG_PTR dwExtraInfo; 00045 DWORD cxContact; 00046 DWORD cyContact; 00047 } TOUCHINPUT, *PTOUCHINPUT; 00048 typedef TOUCHINPUT const * PCTOUCHINPUT; 00049 #define TOUCH_COORD_TO_PIXEL(l) ((l) / 100) 00050 #define WM_TOUCH 0x0240 00051 #endif 00052 00053 namespace cinder { namespace app { 00054 00055 class AppImplMsw { 00056 public: 00057 AppImplMsw( class App *aApp ); 00058 virtual ~AppImplMsw(); 00059 00060 int getWindowWidth() const { return mWindowWidth; } 00061 int getWindowHeight() const { return mWindowHeight; } 00062 virtual void setWindowWidth( int aWindowWidth ) { } 00063 virtual void setWindowHeight( int aWindowHeight ) { } 00064 virtual void setWindowSize( int aWindowWidth, int aWindowHeight ) {} 00065 float getFrameRate() const { return mFrameRate; } 00066 virtual float setFrameRate( float aFrameRate ) { return -1.0f; } 00067 bool isFullScreen() const { return mFullScreen; } 00068 virtual void toggleFullScreen() {} 00069 virtual Vec2i mouseLocation(); 00070 virtual void quit() = 0; 00071 00072 virtual void privateSetWindowOffset__( const Vec2i &aWindowOffset ) { mWindowOffset = aWindowOffset; } 00073 00074 00075 static void hideCursor(); 00076 static void showCursor(); 00077 00078 static Buffer loadResource( int id, const std::string &type ); 00079 00080 static std::string getAppPath(); 00081 static std::string getOpenFilePath( const std::string &initialPath, std::vector<std::string> extensions ); 00082 static std::string getSaveFilePath( const std::string &initialPath, std::vector<std::string> extensions ); 00083 static std::string getFolderPath( const std::string &initialPath ); 00084 00085 protected: 00086 class App *mApp; 00087 int mWindowWidth, mWindowHeight; 00088 bool mFullScreen; 00089 Vec2i mWindowOffset; 00090 float mFrameRate; 00091 ULONG_PTR mGdiplusToken; 00092 }; 00093 00094 } } // namespace cinder::app