#include <Fbo.h>
Public Member Functions | |
Obj () | |
Obj (int aWidth, int aHeight) | |
~Obj () | |
Public Attributes | |
int | mWidth |
int | mHeight |
Format | mFormat |
GLuint | mId |
GLuint | mResolveFramebufferId |
std::vector< Renderbuffer > | mMultisampleColorRenderbuffers |
Renderbuffer | mMultisampleDepthRenderbuffer |
std::vector< Texture > | mColorTextures |
Texture | mDepthTexture |
Renderbuffer | mDepthRenderbuffer |
bool | mNeedsResolve |
bool | mNeedsMipmapUpdate |
cinder::gl::Fbo::Obj::Obj | ( | ) |
cinder::gl::Fbo::Obj::Obj | ( | int | aWidth, |
int | aHeight | ||
) |
cinder::gl::Fbo::Obj::~Obj | ( | ) |
GLuint cinder::gl::Fbo::Obj::mId |
std::vector<Texture> cinder::gl::Fbo::Obj::mColorTextures |
bool cinder::gl::Fbo::Obj::mNeedsResolve [mutable] |
bool cinder::gl::Fbo::Obj::mNeedsMipmapUpdate [mutable] |