#import <QuickTime.h>
List of all members.
Classes |
struct | Obj |
Public Member Functions |
() | - MovieLoader |
() | - MovieLoader |
(bool) | - checkLoaded |
| Returns whether the movie is in a loaded state, implying its structures are ready for reading but it may not be ready for playback.
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(bool) | - checkPlayable |
| Returns whether the movie is playable, implying the movie is fully formed and can be played but media data is still downloading.
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(bool) | - checkPlaythroughOk |
| Returns whether the movie is ready for playthrough, implying media data is still downloading, but all data is expected to arrive before it is needed.
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(void) | - waitForLoaded |
| Waits until the movie is in a loaded state, which implies its structures are ready for reading but it is not ready for playback.
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(void) | - waitForPlayable |
| Waits until the movie is in a playable state, implying the movie is fully formed and can be played but media data is still downloading.
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(void) | - waitForPlaythroughOk |
| Waits until the movie is ready for playthrough, implying media data is still downloading, but all data is expected to arrive before it is needed.
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(const Url &) | - getUrl |
| Returns the original Url that the MovieLoader is loading.
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(::Movie) | - getMovieHandle |
| Returns the native QuickTime Movie data structure but still maintains ownership of it.
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(::Movie) | - transferMovieHandle |
| Returns the native QuickTime Movie and marks itself as no longer the owner. In general you should not call this.
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Protected Member Functions |
(void) | - updateLoadState |
Protected Attributes |
shared_ptr< Obj > | mObj |
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typedef shared_ptr< Obj >
MovieLoader::* | unspecified_bool_type |
| Emulates shared_ptr-like behavior.
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() | - operator unspecified_bool_type |
| Emulates shared_ptr-like behavior.
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(void) | - reset |
| Emulates shared_ptr-like behavior.
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Member Typedef Documentation
- (typedef shared_ptr<Obj> *) cinder: |
Emulates shared_ptr-like behavior.
Constructor & Destructor Documentation
- cinder: |
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(const Url &) |
url |
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Member Function Documentation
Returns whether the movie is in a loaded state, implying its structures are ready for reading but it may not be ready for playback.
Returns whether the movie is playable, implying the movie is fully formed and can be played but media data is still downloading.
Returns whether the movie is ready for playthrough, implying media data is still downloading, but all data is expected to arrive before it is needed.
Waits until the movie is in a loaded state, which implies its structures are ready for reading but it is not ready for playback.
Waits until the movie is in a playable state, implying the movie is fully formed and can be played but media data is still downloading.
Waits until the movie is ready for playthrough, implying media data is still downloading, but all data is expected to arrive before it is needed.
- (const Url&) qtime: |
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const |
Returns the native QuickTime Movie data structure but still maintains ownership of it.
Returns the native QuickTime Movie and marks itself as no longer the owner. In general you should not call this.
Emulates shared_ptr-like behavior.
Emulates shared_ptr-like behavior.
Member Data Documentation
- (shared_ptr<Obj>) qtime: [protected] |
The documentation for this class was generated from the following files: