, including all inherited members.
bind(GLuint textureUnit=0) const | cinder::gl::Texture | |
dataFormatHasAlpha(GLint dataFormat) | cinder::gl::Texture | [static] |
dataFormatHasColor(GLint dataFormat) | cinder::gl::Texture | [static] |
disable() const | cinder::gl::Texture | |
enableAndBind() const | cinder::gl::Texture | |
getAreaTexCoords(const Area &area) const | cinder::gl::Texture | |
getAspectRatio() const | cinder::gl::Texture | |
getBottom() const | cinder::gl::Texture | |
getBounds() const | cinder::gl::Texture | |
getCleanBounds() const | cinder::gl::Texture | |
getCleanHeight() const | cinder::gl::Texture | |
getCleanWidth() const | cinder::gl::Texture | |
getHeight() const | cinder::gl::Texture | |
getInternalFormat() const | cinder::gl::Texture | |
getLeft() const | cinder::gl::Texture | |
getMaxU() const | cinder::gl::Texture | |
getMaxV() const | cinder::gl::Texture | |
getRight() const | cinder::gl::Texture | |
getSize() const | cinder::gl::Texture | |
getTarget() const | cinder::gl::Texture | |
getTextureId() const | cinder::gl::Texture | |
getTop() const | cinder::gl::Texture | |
getWidth() const | cinder::gl::Texture | |
hasAlpha() const | cinder::gl::Texture | |
init(const unsigned char *data, int unpackRowLength, GLenum dataFormat, GLenum type, const Format &format) | cinder::gl::Texture | [protected] |
init(const float *data, GLint dataFormat, const Format &format) | cinder::gl::Texture | [protected] |
init(ImageSourceRef imageSource, const Format &format) | cinder::gl::Texture | [protected] |
isFlipped() const | cinder::gl::Texture | |
loadDds(IStreamRef ddsStream, Format format) | cinder::gl::Texture | [static] |
mObj | cinder::gl::Texture | [protected] |
operator ImageSourceRef() const | cinder::gl::Texture | |
operator unspecified_bool_type() | cinder::gl::Texture | |
reset() | cinder::gl::Texture | |
setCleanTexCoords(float maxU, float maxV) | cinder::gl::Texture | |
setDeallocator(void(*aDeallocatorFunc)(void *), void *aDeallocatorRefcon) | cinder::gl::Texture | |
setDoNotDispose(bool aDoNotDispose=true) | cinder::gl::Texture | |
setFlipped(bool aFlipped=true) | cinder::gl::Texture | |
setMagFilter(GLenum magFilter) | cinder::gl::Texture | |
setMinFilter(GLenum minFilter) | cinder::gl::Texture | |
setWrap(GLenum wrapS, GLenum wrapT) | cinder::gl::Texture | |
setWrapS(GLenum wrapS) | cinder::gl::Texture | |
setWrapT(GLenum wrapT) | cinder::gl::Texture | |
SurfaceChannelOrderToDataFormatAndType(const SurfaceChannelOrder &sco, GLint *dataFormat, GLenum *type) | cinder::gl::Texture | [static] |
Texture() | cinder::gl::Texture | |
Texture(int aWidth, int aHeight, Format format=Format()) | cinder::gl::Texture | |
Texture(const unsigned char *data, int dataFormat, int aWidth, int aHeight, Format format=Format()) | cinder::gl::Texture | |
Texture(const Surface8u &surface, Format format=Format()) | cinder::gl::Texture | |
Texture(const Surface32f &surface, Format format=Format()) | cinder::gl::Texture | |
Texture(const Channel8u &channel, Format format=Format()) | cinder::gl::Texture | |
Texture(const Channel32f &channel, Format format=Format()) | cinder::gl::Texture | |
Texture(ImageSourceRef imageSource, Format format=Format()) | cinder::gl::Texture | |
Texture(GLenum aTarget, GLuint aTextureID, int aWidth, int aHeight, bool aDoNotDispose) | cinder::gl::Texture | |
unbind(GLuint textureUnit=0) const | cinder::gl::Texture | |
unspecified_bool_type typedef | cinder::gl::Texture | |
update(const Surface &surface) | cinder::gl::Texture | |
update(const Surface &surface, const Area &area) | cinder::gl::Texture | |
update(const Channel8u &surface, const Area &area) | cinder::gl::Texture | |
weakClone() const | cinder::gl::Texture | |