00001 /* 00002 Copyright (c) 2010, The Barbarian Group 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without modification, are permitted provided that 00006 the following conditions are met: 00007 00008 * Redistributions of source code must retain the above copyright notice, this list of conditions and 00009 the following disclaimer. 00010 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and 00011 the following disclaimer in the documentation and/or other materials provided with the distribution. 00012 00013 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED 00014 WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 00015 PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR 00016 ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 00017 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00018 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 00019 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00020 POSSIBILITY OF SUCH DAMAGE. 00021 */ 00022 00023 #pragma once 00024 00025 #include "cinder/Cinder.h" 00026 #include "cinder/gl/gl.h" // necessary to give GLee the jump on Cocoa.h 00027 #include "cinder/Surface.h" 00028 #include "cinder/Display.h" 00029 00030 #if defined( CINDER_MAC ) 00031 #if defined __OBJC__ 00032 @class AppImplCocoaRendererQuartz; 00033 @class AppImplCocoaRendererGl; 00034 @class NSView; 00035 #else 00036 class AppImplCocoaRendererQuartz; 00037 class AppImplCocoaRendererGl; 00038 class NSView; 00039 #endif 00040 #elif defined( CINDER_COCOA_TOUCH ) 00041 #if defined __OBJC__ 00042 typedef struct CGContext * CGContextRef; 00043 @class AppImplCocoaTouchRendererGl; 00044 @class AppImplCocoaTouchRendererQuartz; 00045 @class UIView; 00046 #else 00047 typedef struct CGContext * CGContextRef; 00048 class AppImplCocoaTouchRendererGl; 00049 class AppImplCocoaTouchRendererQuartz; 00050 class UIView; 00051 #endif 00052 #endif 00053 00054 00055 namespace cinder { namespace app { 00056 00057 class Renderer { 00058 public: 00059 virtual ~Renderer() {}; 00060 #if defined( CINDER_COCOA ) 00061 #if defined( CINDER_MAC ) 00062 virtual void setup( class App *aApp, CGRect frame, NSView *cinderView ) = 0; 00063 virtual CGContextRef getCgContext() { throw; } // the default behavior is failure 00064 virtual CGLContextObj getCglContext() { throw; } // the default behavior is failure 00065 virtual CGLPixelFormatObj getCglPixelFormat() { throw; } // the default behavior is failure 00066 #elif defined( CINDER_COCOA_TOUCH ) 00067 virtual void setup( class App *aApp, const Area &frame, UIView *cinderView ) = 0; 00068 virtual bool isEaglLayer() const { return false; } 00069 #endif 00070 00071 virtual void setFrameSize( int width, int height ) {} 00072 00073 virtual void makeCurrentContext() = 0; 00074 #elif defined( CINDER_MSW ) 00075 virtual void setup( class App *aApp, HWND wnd, HDC dc ) = 0; 00076 00077 virtual void prepareToggleFullScreen() {} 00078 virtual void finishToggleFullScreen() {} 00079 virtual void kill() {} 00080 00081 virtual HWND getHwnd() = 0; 00082 virtual HDC getDc() { throw; } // the default behavior is failure 00083 #endif 00084 00085 virtual Surface copyWindowSurface( const Area &area ) = 0; 00086 00087 virtual void startDraw() {} 00088 virtual void finishDraw() {} 00089 virtual void defaultResize() {} 00090 00091 protected: 00092 class App *mApp; 00093 }; 00094 00095 class RendererGl : public Renderer { 00096 public: 00097 RendererGl(); 00098 RendererGl( int aAntiAliasing ); 00099 ~RendererGl(); 00100 00101 #if defined( CINDER_COCOA ) 00102 #if defined( CINDER_MAC ) 00103 virtual void setup( App *aApp, CGRect frame, NSView *cinderView ); 00104 virtual CGLContextObj getCglContext(); 00105 virtual CGLPixelFormatObj getCglPixelFormat(); 00106 #elif defined( CINDER_COCOA_TOUCH ) 00107 virtual void setup( App *aApp, const Area &frame, UIView *cinderView ); 00108 virtual bool isEaglLayer() const { return true; } 00109 #endif 00110 virtual void setFrameSize( int width, int height ); 00111 virtual void makeCurrentContext(); 00112 #elif defined( CINDER_MSW ) 00113 virtual void setup( App *aApp, HWND wnd, HDC dc ); 00114 virtual void kill(); 00115 virtual HWND getHwnd() { return mWnd; } 00116 virtual void prepareToggleFullScreen(); 00117 virtual void finishToggleFullScreen(); 00118 #endif 00119 00120 enum { AA_NONE = 0, AA_MSAA_2, AA_MSAA_4, AA_MSAA_6, AA_MSAA_8, AA_MSAA_16, AA_MSAA_32 }; 00121 static const int sAntiAliasingSamples[]; 00122 void setAntiAliasing( int aAntiAliasing ); 00123 int getAntiAliasing() const { return mAntiAliasing; } 00124 00125 virtual void startDraw(); 00126 virtual void finishDraw(); 00127 virtual void defaultResize(); 00128 virtual Surface copyWindowSurface( const Area &area ); 00129 00130 protected: 00131 int mAntiAliasing; 00132 #if defined( CINDER_MAC ) 00133 AppImplCocoaRendererGl *mImpl; 00134 #elif defined( CINDER_COCOA_TOUCH ) 00135 AppImplCocoaTouchRendererGl *mImpl; 00136 #elif defined( CINDER_MSW ) 00137 class AppImplMswRendererGl *mImpl; 00138 HWND mWnd; 00139 #endif 00140 }; 00141 00142 #if defined( CINDER_COCOA ) 00143 class Renderer2d : public Renderer { 00144 public: 00145 #if defined( CINDER_COCOA_TOUCH ) 00146 virtual void setup( App *aApp, const Area &frame, UIView *cinderView ); 00147 #else 00148 ~Renderer2d(); 00149 virtual void setup( App *aApp, CGRect frame, NSView *cinderView ); 00150 #endif 00151 00152 virtual CGContextRef getCgContext(); 00153 00154 virtual void startDraw(); 00155 virtual void finishDraw(); 00156 virtual void setFrameSize( int width, int height ); 00157 virtual void defaultResize(); 00158 virtual void makeCurrentContext(); 00159 virtual Surface copyWindowSurface( const Area &area ); 00160 protected: 00161 #if defined( CINDER_MAC ) 00162 AppImplCocoaRendererQuartz *mImpl; 00163 #else 00164 AppImplCocoaTouchRendererQuartz *mImpl; 00165 #endif 00166 CGContextRef mCGContext; 00167 }; 00168 00169 #elif defined( CINDER_MSW ) 00170 00171 class Renderer2d : public Renderer { 00172 public: 00173 Renderer2d( bool doubleBuffer = true ); 00174 00175 virtual void setup( App *aApp, HWND wnd, HDC dc ); 00176 virtual void kill(); 00177 00178 virtual HWND getHwnd() { return mWnd; } 00179 virtual HDC getDc(); 00180 00181 virtual void prepareToggleFullScreen(); 00182 virtual void finishToggleFullScreen(); 00183 00184 virtual void startDraw(); 00185 virtual void finishDraw(); 00186 virtual void defaultResize(); 00187 virtual Surface copyWindowSurface( const Area &area ); 00188 00189 protected: 00190 class AppImplMswRendererGdi *mImpl; 00191 00192 bool mDoubleBuffer; 00193 HWND mWnd; 00194 HDC mDC; 00195 }; 00196 00197 #endif 00198 00199 } } // namespace cinder::app