#include <Texture.h>
Public Member Functions | |
Obj () | |
Obj (int aWidth, int aHeight) | |
~Obj () | |
Public Attributes | |
GLint | mWidth |
GLint | mHeight |
GLint | mCleanWidth |
GLint | mCleanHeight |
float | mMaxU |
float | mMaxV |
GLint | mInternalFormat |
GLenum | mTarget |
GLuint | mTextureID |
bool | mDoNotDispose |
bool | mFlipped |
void(* | mDeallocatorFunc )(void *refcon) |
void * | mDeallocatorRefcon |
cinder::gl::Texture::Obj::Obj | ( | ) |
cinder::gl::Texture::Obj::Obj | ( | int | aWidth, | |
int | aHeight | |||
) |
cinder::gl::Texture::Obj::~Obj | ( | ) |
GLint cinder::gl::Texture::Obj::mWidth [mutable] |
GLint cinder::gl::Texture::Obj::mHeight [mutable] |
GLint cinder::gl::Texture::Obj::mCleanWidth [mutable] |
GLint cinder::gl::Texture::Obj::mCleanHeight [mutable] |
GLint cinder::gl::Texture::Obj::mInternalFormat [mutable] |
void(* cinder::gl::Texture::Obj::mDeallocatorFunc)(void *refcon) |