, including all inherited members.
| dot(const Quaternion< T > &quat) const | cinder::Quaternion< T > | |
| exp() const | cinder::Quaternion< T > | |
| getAngle() const | cinder::Quaternion< T > | |
| getAxis() const | cinder::Quaternion< T > | |
| getAxisAngle(Vec3< T > *axis, T *radians) const | cinder::Quaternion< T > | |
| getPitch() const | cinder::Quaternion< T > | |
| getRoll() const | cinder::Quaternion< T > | |
| getYaw() const | cinder::Quaternion< T > | |
| identity() | cinder::Quaternion< T > | [static] |
| inverse() const | cinder::Quaternion< T > | |
| invert() | cinder::Quaternion< T > | |
| inverted() const | cinder::Quaternion< T > | |
| length() const | cinder::Quaternion< T > | |
| lengthSquared() const | cinder::Quaternion< T > | |
| lerp(T t, const Quaternion< T > &end) const | cinder::Quaternion< T > | |
| log() const | cinder::Quaternion< T > | |
| normalize() | cinder::Quaternion< T > | |
| normalized() const | cinder::Quaternion< T > | |
| operator Matrix44< T >() const | cinder::Quaternion< T > | |
| operator!=(const Quaternion< T > &rhs) const | cinder::Quaternion< T > | |
| operator*(const Quaternion< T > &rhs) const | cinder::Quaternion< T > | |
| operator*(T rhs) const | cinder::Quaternion< T > | |
| operator*(const Vec3< T > &vec) | cinder::Quaternion< T > | |
| operator*=(const Quaternion< T > &rhs) | cinder::Quaternion< T > | |
| operator*=(T rhs) | cinder::Quaternion< T > | |
| operator+(const Quaternion< T > &rhs) const | cinder::Quaternion< T > | |
| operator+=(const Quaternion< T > &rhs) | cinder::Quaternion< T > | |
| operator-(const Quaternion< T > &rhs) const | cinder::Quaternion< T > | |
| operator-=(const Quaternion< T > &rhs) | cinder::Quaternion< T > | |
| operator<<(std::ostream &oss, const Quaternion< T > &q) | cinder::Quaternion< T > | [friend] |
| operator=(const Quaternion< T > &rhs) | cinder::Quaternion< T > | |
| operator=(const Quaternion< FromT > &rhs) | cinder::Quaternion< T > | |
| operator==(const Quaternion< T > &rhs) const | cinder::Quaternion< T > | |
| operator[](unsigned int i) | cinder::Quaternion< T > | |
| operator[](unsigned int i) const | cinder::Quaternion< T > | |
| Quaternion() | cinder::Quaternion< T > | |
| Quaternion(const Quaternion< FromT > &q) | cinder::Quaternion< T > | |
| Quaternion(T aW, T x, T y, T z) | cinder::Quaternion< T > | |
| Quaternion(const Vec3< T > &axis, T radians) | cinder::Quaternion< T > | |
| Quaternion(const Vec3< T > &from, const Vec3< T > &to) | cinder::Quaternion< T > | |
| Quaternion(T xRotation, T yRotation, T zRotation) | cinder::Quaternion< T > | |
| Quaternion(const Matrix44< T > &m) | cinder::Quaternion< T > | |
| Quaternion(const Y &v) | cinder::Quaternion< T > | [explicit] |
| set(T aW, T x, T y, T z) | cinder::Quaternion< T > | |
| set(const Vec3< T > &from, const Vec3< T > &to) | cinder::Quaternion< T > | |
| set(const Vec3< T > &from, const Vec3< T > &to) | cinder::Quaternion< T > | |
| set(const Vec3< T > &axis, T radians) | cinder::Quaternion< T > | |
| set(T xRotation, T yRotation, T zRotation) | cinder::Quaternion< T > | |
| set(const Matrix44< T > &m) | cinder::Quaternion< T > | |
| setRotationInternal(const Vec3< T > &f0, const Vec3< T > &t0, Quaternion< T > &q) | cinder::Quaternion< T > | [static] |
| slerp(T t, const Quaternion< T > &end) const | cinder::Quaternion< T > | |
| slerpShortestUnenforced(T t, const Quaternion< T > &end) const | cinder::Quaternion< T > | |
| spline(T t, const Quaternion< T > &q1, const Quaternion< T > &q2, const Quaternion< T > &q3) const | cinder::Quaternion< T > | |
| squad(T t, const Quaternion< T > &qa, const Quaternion< T > &qb, const Quaternion< T > &q2) const | cinder::Quaternion< T > | |
| squadShortestEnforced(T t, const Quaternion< T > &qa, const Quaternion< T > &qb, const Quaternion< T > &q2) const | cinder::Quaternion< T > | |
| toMatrix44() const | cinder::Quaternion< T > | |
| TYPE typedef | cinder::Quaternion< T > | |
| v | cinder::Quaternion< T > | |
| w | cinder::Quaternion< T > | |