| AxisAlignedBox3f() | cinder::AxisAlignedBox3f | |
| AxisAlignedBox3f(const Vec3f &aMin, const Vec3f &aMax) | cinder::AxisAlignedBox3f | |
| calcTriangleIntersection(const Ray &ray, const Vec3f &vert0, const Vec3f &vert1, const Vec3f &vert2, float *result) | cinder::AxisAlignedBox3f | [protected] |
| intersect(const Ray &ray, float intersections[2]) | cinder::AxisAlignedBox3f | |
| intersects(const Ray &ray) | cinder::AxisAlignedBox3f | |
| length() | cinder::AxisAlignedBox3f | |
| max() const | cinder::AxisAlignedBox3f | |
| mExtents | cinder::AxisAlignedBox3f | [protected] |
| min() const | cinder::AxisAlignedBox3f | |
| mVerts | cinder::AxisAlignedBox3f | [protected] |