# Cinder

# cinder::gl::VboMesh::Obj Struct Reference

`#include <Vbo.h>`

List of all members.

## Public Attributes
size_t | mNumIndices
size_t | mNumVertices
Vbo | mBuffers [TOTAL_BUFFERS]
size_t | mPositionOffset
size_t | mNormalOffset
size_t | mColorRGBOffset
size_t | mColorRGBAOffset
size_t | mTexCoordOffset [ATTR_MAX_TEXTURE_UNIT+1]
size_t | mStaticStride
size_t | mDynamicStride
GLenum | mPrimitiveType
Layout | mLayout
std::vector< GLint > | mCustomStaticLocations
std::vector< GLint > | mCustomDynamicLocations

## Member Data Documentation

size_t cinder::gl::VboMesh::Obj::mNumIndices

size_t cinder::gl::VboMesh::Obj::mNumVertices

Vbo cinder::gl::VboMesh::Obj::mBuffers[TOTAL_BUFFERS]

size_t cinder::gl::VboMesh::Obj::mPositionOffset

size_t cinder::gl::VboMesh::Obj::mNormalOffset

size_t cinder::gl::VboMesh::Obj::mColorRGBOffset

size_t cinder::gl::VboMesh::Obj::mColorRGBAOffset

size_t cinder::gl::VboMesh::Obj::mTexCoordOffset[ATTR_MAX_TEXTURE_UNIT+1]

size_t cinder::gl::VboMesh::Obj::mStaticStride

size_t cinder::gl::VboMesh::Obj::mDynamicStride

GLenum cinder::gl::VboMesh::Obj::mPrimitiveType

Layout cinder::gl::VboMesh::Obj::mLayout

std::vector<GLint> cinder::gl::VboMesh::Obj::mCustomStaticLocations

std::vector<GLint> cinder::gl::VboMesh::Obj::mCustomDynamicLocations

The documentation for this struct was generated from the following file:

- include/cinder/gl/Vbo.h