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# include/cinder/app/AppImplMsw.h

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    00001 /*
    00002  Copyright (c) 2010, The Barbarian Group
    00003  All rights reserved.
    00004
    00005  Redistribution and use in source and binary forms, with or without modification, are permitted provided that
    00006  the following conditions are met:
    00007
    00008     * Redistributions of source code must retain the above copyright notice, this list of conditions and
    00009     the following disclaimer.
    00010     * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
    00011     the following disclaimer in the documentation and/or other materials provided with the distribution.
    00012
    00013  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
    00014  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
    00015  PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
    00016  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
    00017  TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    00018  HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
    00019  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    00020  POSSIBILITY OF SUCH DAMAGE.
    00021 */
    00022
    00023 #pragma once
    00024
    00025 #include "cinder/Stream.h"
    00026 #include "cinder/Vector.h"
    00027 #include <string>
    00028 #include <vector>
    00029 #include <windows.h>
    00030
    00031 namespace cinder { namespace app {
    00032
    00033 class AppImplMsw {
    00034  public:
    00035     AppImplMsw( class App *aApp ) : mApp( aApp ), mWindowOffset( 0, 0 ) {}
    00036     virtual ~AppImplMsw() {}
    00037
    00038     int             getWindowWidth() const { return mWindowWidth; }
    00039     int             getWindowHeight() const { return mWindowHeight; }
    00040     virtual void    setWindowWidth( int aWindowWidth ) { }
    00041     virtual void    setWindowHeight( int aWindowHeight ) { }
    00042     virtual void    setWindowSize( int aWindowWidth, int aWindowHeight ) {}
    00043     float           getFrameRate() const { return mFrameRate; }
    00044     virtual float   setFrameRate( float aFrameRate ) { return -1.0f; }
    00045     bool            isFullScreen() const { return mFullScreen; }
    00046     virtual void    toggleFullScreen() {}
    00047     virtual Vec2i   mouseLocation();
    00048     virtual void    quit() = 0;
    00049
    00050     virtual void    privateSetWindowOffset__( const Vec2i &aWindowOffset ) { mWindowOffset = aWindowOffset; }
    00051
    00052
    00053     static void hideCursor();
    00054     static void showCursor();
    00055
    00056     static Buffer   loadResource( int id, const std::string &type );
    00057
    00058     static std::string  getAppPath();
    00059     static std::string  getOpenFilePath( const std::string &initialPath, std::vector<std::string> extensions );
    00060     static std::string  getSaveFilePath( const std::string &initialPath, std::vector<std::string> extensions );
    00061
    00062  protected:
    00063     class App   *mApp;
    00064     int         mWindowWidth, mWindowHeight;
    00065     bool        mFullScreen;
    00066     Vec2i       mWindowOffset;
    00067     float       mFrameRate;
    00068 };
    00069
    00070 } } // namespace cinder::app