cinder::Vec3< T > Member List
This is the complete list of members for
cinder::Vec3< T >, including all inherited members.
cross(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
DIM | cinder::Vec3< T > | [static] |
distance(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
distanceSquared(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
dot(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
inverse() | cinder::Vec3< T > | |
invert() | cinder::Vec3< T > | |
length() const | cinder::Vec3< T > | |
lengthSquared() const | cinder::Vec3< T > | |
lerp(T fact, const Vec3< T > &rhs) const | cinder::Vec3< T > | |
lerpEq(T fact, const Vec3< T > &rhs) | cinder::Vec3< T > | |
max() | cinder::Vec3< T > | [static] |
normalize() | cinder::Vec3< T > | |
normalized() const | cinder::Vec3< T > | |
one() | cinder::Vec3< T > | [static] |
operator const T *() const | cinder::Vec3< T > | |
operator T *() | cinder::Vec3< T > | |
operator!=(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
operator*(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
operator*=(const Vec3< T > &rhs) | cinder::Vec3< T > | |
operator*=(T rhs) | cinder::Vec3< T > | |
operator+(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
operator+=(const Vec3< T > &rhs) | cinder::Vec3< T > | |
operator+=(T rhs) | cinder::Vec3< T > | |
operator-(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
operator-() const | cinder::Vec3< T > | |
operator-=(const Vec3< T > &rhs) | cinder::Vec3< T > | |
operator-=(T rhs) | cinder::Vec3< T > | |
operator/(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
operator/(T rhs) const | cinder::Vec3< T > | |
operator/=(const Vec3< T > &rhs) | cinder::Vec3< T > | |
operator/=(T rhs) | cinder::Vec3< T > | |
operator<<(std::ostream &lhs, const Vec3< T > rhs) | cinder::Vec3< T > | [friend] |
operator=(const Vec3< T > &rhs) | cinder::Vec3< T > | |
operator=(const Vec3< FromT > &rhs) | cinder::Vec3< T > | |
operator==(const Vec3< T > &rhs) const | cinder::Vec3< T > | |
operator[](int n) | cinder::Vec3< T > | |
operator[](int n) const | cinder::Vec3< T > | |
randomOrthogonal() const | cinder::Vec3< T > | |
rotate(T ax, T ay, T az) | cinder::Vec3< T > | |
safeNormalize() | cinder::Vec3< T > | |
safeNormalized() | cinder::Vec3< T > | |
set(T ax, T ay, T az) | cinder::Vec3< T > | |
set(const Vec3< T > &rhs) | cinder::Vec3< T > | |
slerp(T fact, const Vec3< T > &r) const | cinder::Vec3< T > | |
squad(T t, const Vec3< T > &tangentA, const Vec3< T > &tangentB, const Vec3< T > &end) | cinder::Vec3< T > | |
TYPE typedef | cinder::Vec3< T > | |
Vec3() | cinder::Vec3< T > | |
Vec3(T nx, T ny, T nz) | cinder::Vec3< T > | |
Vec3(const Vec3< T > &src) | cinder::Vec3< T > | |
Vec3(const Vec2< T > &v2, T aZ) | cinder::Vec3< T > | |
Vec3(const T *d) | cinder::Vec3< T > | [explicit] |
Vec3(const Vec3< FromT > &src) | cinder::Vec3< T > | |
Vec3(const Y &v) | cinder::Vec3< T > | [explicit] |
x | cinder::Vec3< T > | |
xAxis() | cinder::Vec3< T > | [static] |
y | cinder::Vec3< T > | |
yAxis() | cinder::Vec3< T > | [static] |
z | cinder::Vec3< T > | |
zAxis() | cinder::Vec3< T > | [static] |
zero() | cinder::Vec3< T > | [static] |