, including all inherited members.
affineInvert() | cinder::Matrix44< T > | |
affineInverted() const | cinder::Matrix44< T > | |
alignZAxisWithTarget(Vec3< T > targetDir, Vec3< T > upDir) | cinder::Matrix44< T > | [static] |
at(int row, int col) | cinder::Matrix44< T > | |
at(int row, int col) const | cinder::Matrix44< T > | |
createRotation(const Vec3< T > &axis, T angle) | cinder::Matrix44< T > | [static] |
createRotation(const Vec3< T > &from, const Vec3< T > &to, const Vec3< T > &worldUp) | cinder::Matrix44< T > | [static] |
createRotation(const Vec3< T > &eulerRadians) | cinder::Matrix44< T > | [static] |
createScale(const Vec3< T > &v) | cinder::Matrix44< T > | [static] |
createTranslation(const Vec3< T > &v, T w=1) | cinder::Matrix44< T > | [static] |
determinant() const | cinder::Matrix44< T > | |
getRow(uint8_t row) const | cinder::Matrix44< T > | |
getTranslation() const | cinder::Matrix44< T > | |
invert() | cinder::Matrix44< T > | |
inverted() const | cinder::Matrix44< T > | |
invertTransform() const | cinder::Matrix44< T > | |
m | cinder::Matrix44< T > | |
Matrix44() | cinder::Matrix44< T > | |
Matrix44(const T *dt) | cinder::Matrix44< T > | |
Matrix44(T d0, T d1, T d2, T d3, T d4, T d5, T d6, T d7, T d8, T d9, T d10, T d11, T d12, T d13, T d14, T d15) | cinder::Matrix44< T > | |
Matrix44(const Vec3f &vecX, const Vec3f &vecY, const Vec3f &vecZ) | cinder::Matrix44< T > | |
Matrix44(const Matrix44< T > &src) | cinder::Matrix44< T > | |
Matrix44(const Matrix44< FromT > &src) | cinder::Matrix44< T > | |
operator const T *() const | cinder::Matrix44< T > | |
operator T *() | cinder::Matrix44< T > | |
operator!=(const Matrix44< T > &rhs) const | cinder::Matrix44< T > | |
operator*(T rhs) const | cinder::Matrix44< T > | |
operator*(const Vec4< T > &rhs) const | cinder::Matrix44< T > | |
operator*(const Vec3< T > &rhs) const | cinder::Matrix44< T > | |
operator*(const Matrix44< T > &rhs) const | cinder::Matrix44< T > | |
operator*=(T s) | cinder::Matrix44< T > | |
operator*=(const Matrix44< T > &rhs) | cinder::Matrix44< T > | |
operator+(const Matrix44< T > &rhs) const | cinder::Matrix44< T > | |
operator+(T rhs) const | cinder::Matrix44< T > | |
operator-(const Matrix44< T > &rhs) const | cinder::Matrix44< T > | |
operator-(T rhs) const | cinder::Matrix44< T > | |
operator/(T rhs) const | cinder::Matrix44< T > | |
operator<<(std::ostream &lhs, const Matrix44< T > &rhs) | cinder::Matrix44< T > | [friend] |
operator=(const Matrix44< T > &rhs) | cinder::Matrix44< T > | |
operator=(const Matrix44< FromT > &rhs) | cinder::Matrix44< T > | |
operator==(const Matrix44< T > &rhs) const | cinder::Matrix44< T > | |
rotate(const Vec3< T > &axis, T radians) | cinder::Matrix44< T > | |
rotate(const Vec3< T > &r) | cinder::Matrix44< T > | |
rotate(const Vec3< T > &from, const Vec3< T > &to, const Vec3< T > &worldUp) | cinder::Matrix44< T > | |
scale(const Vec3< T > &s) | cinder::Matrix44< T > | |
setRow(uint8_t row, const Vec4< T > &v) | cinder::Matrix44< T > | |
setToIdentity() | cinder::Matrix44< T > | |
transformPoint(const Vec3< T > &rhs) const | cinder::Matrix44< T > | |
transformPointAffine(const Vec3< T > &rhs) const | cinder::Matrix44< T > | |
transformVec(const Vec3< T > &rhs) const | cinder::Matrix44< T > | |
translate(const Vec3< T > &t) | cinder::Matrix44< T > | |
transpose() | cinder::Matrix44< T > | |
transposed() const | cinder::Matrix44< T > | |